Search Issue Tracker
Scene View camera returns to vector 0 after placing a GameObject out of ...
How to reproduce: 1. Open Unity, open or create a project 2. Hold down Shift and move the Scene View camera one direction until the ... Read more
[Linux] Crash when build and run WebGL without switching the platform be...
To reproduce: 1) Create new project 2) Open Build Settings 3) Select WebGL platform but don't switch to it 4) Click Build and Run A... Read more
[macOS]"Assertion failed on expression: 'ptr == NULL || ..." error print...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure platform is set to Android/iOS in the Build Setting... Read more
[Linux, Input] Joystick's input is not detected on 32bit Players
To reproduce: 1) Have a controller plugged in to your system (tested with X360 and XONE wired controllers) 2) Open attached project ... Read more
Custom Inspector Style background color is much brighter than declared
How to reproduce: 1. Open tester's project (case_1026821-TestAssets2018.1.zip) 2. Open scene "1.unity" 3. Select "Main Camera" GameO... Read more
[Win IL2CPP] Make "No AOT code was generated" exception more useful
To reproduce: 1) Open attached project and scene 2) Build and run it for Win Standalone IL2CPP You will see the following error in ... Read more
WebGL shader compiler compiler breaks on long if/else chains
To reproduce: 1) Open the attached project and scene 2) Play in editor Expected: See red quad constantly filling up the screen 3) Bu... Read more
[FixInGit1.4] Material properties are not updated on recipient's end whe...
Material properties are not updated on recipient's end when the asset name is re-cased and submitted using collab Steps to repro: 1... Read more
Regression with the way AssetBundle.LoadAsset works
retrieved_text = ab.LoadAsset("TextDoc", typeof(TextAsset)) as TextAsset; returns Null To reproduce: - open attached proje... Read more
Selecting a Prefab behind a canvas selects child gameObject instead of p...
Steps to reproduce: 1. Download and open the latest attached project(oc link) 2. Select one gameobject in the scene view 3. Position... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map