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[UI] RectTransform gizmo bounds are not rotated along with element when ...
How to reproduce: 1. Create any UI element 2. Drag to rotate the Rect Transform bounds 3. Set the Z-rotation of the Rect Transform t... Read more
Animation starts from the middle when it is attached to a Blend Tree tha...
How to reproduce: 1. Open attached project(ReproProject.zip) 2. Enter play mode 3. Look at the cubes in the Scene or Game View Expe... Read more
CalculateGlobalRotation crashes when entering to Play mode
To reproduce: 1. Download attached project "Parkour.zip" and open in Unity 2. Open "Main" scene 3. Enter Play mode Expected Result... Read more
Reset() is called before OnEnable() when attaching a script to a GameObject
How to reproduce: 1. Open attached project (TestAssets2018.1.zip) 2. Attach the "Test" script to any GameObject present in the scene... Read more
[UWP] Player will not boot if a non-development build is made while Scri...
In the UWP Build Settings, if you turn on both Development Build and Script Debugging and then disable Development Build, the Script... Read more
[FMOD] Crash on 'FMOD::ChannelI::validate' when replaying the scene
Steps to reproduce: 1. Download user provided Unity and FMOD projects 2. In the top menu, select FMOD -> Edit Settings -> Browse to ... Read more
Error is thrown when EditorGUILayout.ColorField API method is called
How to reproduce: 1. Open given Unity project --Error is thrown Expected result: EditorGUILayout.ColorField method should be workin... Read more
[Shortcut Manager] Pressing spacebar key doesn't toggle playback mode in...
Playback mode doesn't toggle on pressing spacebar key in Timeline window Steps to reproduce: 1) Import attached package > Open "Mu... Read more
[Timeline] Animation event that's one or two frames behind last frame ge...
Repro steps: 1. Open QA attached project "repro" 2. Open scene "scene1" 3. Open the Timeline Window 4. Select the "Cube" GameObject ... Read more
Rendering from a plugin causes colors in Game View to appear much darker...
Repro steps: 1. Open QA attached project "repro" 2. Enter Play Mode and observe the Game View 3. Select "Main Camera" in the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map