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AudioSource.GetOutputData does not receive audio data in script when Aud...
How to reproduce: 1. Open attached project2. Open scene unity5-School.unity3. Play the scene4. Hum into the microphone, slowly incre... Read more
[iOS] Input.location.isEnabledByUser returns 'true' even if Location Ser...
To Reproduce: 1. Run the attached project.2. Click cancel when the app requests acces to location services.3. Observe that 'Input.lo... Read more
UNet HLAPI packet queueing doesnt work with ReliableFragmented channels.
UNet HLAPI packet queueing doesnt work with ReliableFragmented channels. When a ReliableFragmented reaches capacity, a log message o... Read more
[Ambient] Cubemap Skybox based ambient is single colored
To reproduce:1. Open attached project2. Open scene Scene3. Notice that sphere is all single color - grey, even though skybox has a b... Read more
[InputField] Image renders on InputField and makes it unselectable
Repro steps:1) Open the project and TestScene2) Run and try to click on text - notice it is impossible3) Select Canvas -> ImagePo... Read more
[Animation] Events are called in animation clips that are blended out in...
Reproduction steps:1. Open attached "BlendTreeEventBug" project.2. Open and play "Test" scene3. Open the console window - Notice tha... Read more
[ReflectionProbes] Deferred reflection looks different from forward due ...
Steps to reproduce: 1. Open attached project2. Open scene "Alloy3Samples/Hallway/Scenes/Hallway_BakedGI"3. Change view so that floor... Read more
[Emission] Distance mode doesn't stop emitting particles after stopping ...
Repro steps:1) Open the project and Test scene2) Select Particle system and notice that there is no emission3) Try moving the system... Read more
Loading asset bundles in the editor does not work
To reproduce:1. Open attached project2. In menu select Wooga -> Test -> LoadAssetBundles3. Loading asset bundles in the editor... Read more
All animation events in a clip get played at once when animator.Play() i...
How to reproduce: 1. Open attached project2. Open scene Scene.unity- Scene contains two squares3. Play the scene- Note how one of th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing