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Error appears when graphic API is set to OpenGLCore for mesh topology
1. Open attached project2. Ensure graphics API is OpenGLCore or DX123. See console for the error Expected result: Unity should not t... Read more
[Android] AndroidJavaRunnable causes player to timeout/hang when quitting
Steps to reproduce:1. Open attached project2. Build & run on android device (development player)3. Start profiling with Android ... Read more
In Play mode while Game View is active, Input.GetAxis registers addition...
How to reproduce:1. Open attached project "case_1113119-Repro3.zip" and scene "SampleScene"2. Position your mouse cursor in the midd... Read more
[Build Callbacks] OnPreprocessBuild of IPreprocessBuildWithReport is not...
Steps to reproduce:1. Open attached project2. Press "Build And Run"3. Observe that "Error building Player: Exception: hi" is thrown4... Read more
Unity freezes when previewing huge Sprite Atlas pack
How to reproduce:1. Open the attached project2. Select "Pregnant.spriteatlas" in the Project3. Press "Pack Preview" Actual result: U... Read more
Crash on GUIView::OnInputEvent when closing custom Editor Window
How to reproduce:1. Open the "GUI_Crash.zip" project2. Window > Amplify Shader Editor > Open Canvas3. Close the custom Window ... Read more
Unity get stuck on mono JIT compile on the main thread when loading the ...
FYI I think I may have reproduced this by mistake, switching platform to Lumin. It didn't go away until I purged and rebuilt. I was ... Read more
[2D] [AnimV2] Mesh for new slice created on PSB appears incorrectly in s...
[2D] [AnimV2] Mesh for new slice created on PSB appears incorrectly in scene view Steps to Repro:1. import a PSB file for animating2... Read more
[iOS] Framework Search Paths are overriden using Append
Reproduction steps:1. Create a new Unity project.2. Create and open the iOS Xcode project.3. Go to the Xcode Build Settings (Unity-i... Read more
[Windows] Editor starts lagging when object is picked from the Project o...
Steps to reproduce:1. Create a new project2. Create material in Project window3. Create ParticleSystem in the scene, and select it t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
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- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons