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[HDRP] Shadows do not appear when Cascade Count is less than 4
How to reproduce:1. Open the user's project2. In the Project window find Scene Settings Profile and select it3. In the Inspected cha... Read more
Compute shader error crashes Unity shader compiler
How to reproduce:1. Open the "Compiler Crash.zip" project2. Check the console for errors Actual result: Compiler crashes. Reproducib... Read more
[WASM] UnityLoader doesn't throw an error when wasmCodeUrl path is invalid
How to reproduce:1. In the attached "TestFor1091040.zip" project go to TestBuild -> Build2. In the TestBuild.json file modify the... Read more
[Anima2D] (IK) incompatibility with Prefab Isolation Mode - target bones...
Steps to reproduce:1. Open QA attached project2. "02 Level 01" scene and select the Mummy game object3. Play the animation and obser... Read more
Video with unsupported audio codec doesn't play sound and gives no warni...
To reproduce:1. Open attached project "audionowarning.zip"2. Open "SampleScene.unity" scene3. Select Canvas > Working in the hier... Read more
Taking Editor sample adds up released render textures memory usage
How to reproduce:1. Open the "RenderTexture Test.zip" project2. Open the "SampleScene.unity" scene3. Open Profiler4. Select Memory t... Read more
UI object's shadow area is added to whole object's mask area, when being...
To reproduce:1. Open attached project ("UI_Mask_Issue")2. Make Image B a child of an Image A3. Drag Image B over Image A in the Scen... Read more
ArgumentException errors appear when selecting a Hybrid Entity
To reproduce:1. Open attached project2. Enter Play Mode3. Open Entity Debugger4. Select Entity 0 Expected results: no errorsActual r... Read more
[.NET 4.6] ArgumentOutOfRange exception when setting a non-gregorian Cul...
How to reproduce:1. Open user-submitted project (TestDateTime2018.2.14) and 'SampleScene' scene2. Enter Play Mode3. Click on either ... Read more
Adding a Custom Package with a Scriptable Object which has a custom icon...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. "Assets" -> "Create" -> "Scriptable Object"3. Notice a New Scriptable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open