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Quaternion values obstruct other values in the Inspector when shrinking ...
How to reproduce:1. Open the attached project “QuaternionIssue.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Select the “QBUG“ G... Read more
P/Invoking into non-existent library crashes player on WebGL instead of ...
Sample code: [DllImport("SomeRaNdOmNaMeThatDoesntExist.dll")]extern static void NonExistingAPI();public void Start(){try{NonExisting... Read more
Visual Script Graph window runs slowly because Object.FindObjectsOfType(...
Sometimes the Visual Script Window runs slowly. Most likely because Object.FindObjectsOfType() is called many times per frame. Read more
"cannot convert from 'Unity.Barracuda.BarracudaArray' to 'float[]'" usin...
Reproduction steps: Download and open the Ml-agents project: [https://github.com/Unity-Technologies/ml-agents] Update Barracuda to 2... Read more
"Game Specification" title becomes partially or fully hidden during the ...
Steps to reproduce: Create a project Go to Window -> Multiplayer -> Multiplayer Center Verify that the mentioned window opens ... Read more
[PrecomputedRealtimeGI][Editor] Light changes after another scene is loa...
Steps to reproduce: 1. Open attached project2. Open scene "00-Main" and run it3. Press "1" to additively load scene "01-Additive1"4.... Read more
ObjectDisposedException thrown when deleting actions maps
Steps to reproduce: 1. Create a new input actions asset and 2 maps to it 2. Delete the second one 3. Get ObjectDisposedException (Do... Read more
Animation window does not refresh when animation is drag-and-dropped on ...
Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more
WebCamTexture is always vertically mirrored on Metal iOS builds
WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more
All about bugs
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