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2
votes
Fixed

Addressables.UnloadScene method never enters a "Done" state after succes...

Scripting

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Aug 03, 2018

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Version/s: 2018.2.2f1

Addressables.UnloadScene returns IAsyncOperation object just like the LoadScene method, but for the UnloadScene method, IAsyncOperat... Read more

0
votes
Fixed

Two Visual Studio Code windows are opened when opening C# Project or script

CodeEditors

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Jul 31, 2018

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Version/s: 2018.2.1f1

How to reproduce: 1. Open a new Unity project 2. In "Edit/ Preferences/ External Tools/ External Script Editor", select "Visual Stud... Read more

0
votes
Fixed

[Android] IL2CPP build fails "CommandInvokationFailure: Failed to produc...

Mobile

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Aug 06, 2018

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Version/s: 2018.3.0a7

How to reproduce: 1. Create an empty project 2. Switch platform to Android 3. Delete Analytics Package (as this package causes other... Read more

0
votes
Won't Fix

[ReflectionProbes] Probe data is not cleared when clearing baked data af...

Progressive Lightmapper

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Aug 06, 2018

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Version/s: 2018.3.0a8

Steps to repro: 1. Download attached project and 'SimpleReflectionprobeTest1' scene; 2. In the Lighting window enable 'Auto Generat... Read more

0
votes
Fixed
0
votes
Fixed

[2D][SpriteShape] Error message shown when SVG is added to SpriteShapePr...

2D

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Aug 07, 2018

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Version/s: 2018.2.0b9

[2D][SpriteShape] Error message shown when SVG is added to SpriteShapeProfile, crashes when Spriteshape is added to Scene How we ca... Read more

0
votes
Fixed

[Windows] Game window jumps to the top left corner when switching to the...

Windows

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Aug 06, 2018

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Version/s: 2018.2.1f1

How to reproduce: 1. Open the attached "TestFor1067817.zip" project 2. Build And Run in a windowed mode 3. Click the "switch fullscr... Read more

0
votes
Fixed

Scene is marked dirty after subsequent precomputes

Progressive Lightmapper

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Aug 06, 2018

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Version/s:

When precomputing multiple scenes sometimes the localfileID of the lightingdata asset reference in a scene file will change. This w... Read more

0
votes
Fixed

[Android][GLES3] Meshes with Standard shader GPU instancing flicker

Mobile Graphics

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Aug 01, 2018

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Version/s: 2018.1.9f1, 2018.2.1f1

To reproduce: 1. Open the attached project (BuildMyCityClean.zip) 2. Build and Run the project for Android 3. In the build, observe... Read more

0
votes
Active

[NavMeshComponents][Player] NavMesh.UpdateNavMeshData performing much wo...

AI Navigation

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Jul 16, 2018

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Version/s: 2018.2.0f2, 2022.2.0a13

Steps to reproduce: 1. Open attached project "Example navMesh bug.zip" 2. Build Scene "AndyBugExample" for Windows x86 (choose x86 f... Read more

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