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116
votes
Fixed

Materials lose reference to textures if loaded from Asset Bundles

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Aug 26, 2015

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Version/s: 5.1.3f1

How to reproduce: 1. Open attached project2. Open scene Scenes/AtlasedSpriteParticleTest.unity3. Go to Build/AssetBundle4. Play the ... Read more

62
votes
Fixed

When pressing outside the touchscreen keyboard on Android devices, wasCa...

Android

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Jan 03, 2016

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Version/s: 5.3.1f1

It is impossible to distinguish between pressing "DONE"/"OK" on the touchscreen keyboard and pressing outside the keyboard area on A... Read more

11
votes
Won't Fix

[iOS] Frame skipping on iOS11 devices

iOS

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Sep 29, 2017

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Version/s: 5.6.3f1

The project had shown serious fps degradation when working under iOS11 (it was working as expected under iOS10).Devices, where the p... Read more

11
votes
Fixed

[HDRP] NullReferenceException is thrown when a Particle System with Ligh...

Package: Scriptable Render Pipeline HD

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Jul 31, 2019

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Version/s: 6.7.1

How to reproduce:1. Open the "SampleScene" in the attached "case_1173348_HDRP" project2. Make sure HDRP 6.7.1 package is installed3.... Read more

29
votes
Fixed

UnityWebRequest high CPU usage when using it in editor

Networking

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Jul 18, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open "Case.zip" project2. Open "UnityWebRequest" window from "Windows" menu3. Click "New Web request" button.4... Read more

12
votes
Fixed

Editor crashes when examinating values in debugger with .NET 4.6

Mono

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Jul 04, 2017

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Version/s: 2017.1.0f1

Usual reproduction steps:1. Open a specific project in .NET 4.6.2. Enter play mode or recompile scripts.Result: Sometimes editor cra... Read more

15
votes
Fixed

Crash in GenerateCombinedDynamicVisibleListJob

Deployment Management

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Feb 19, 2017

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Version/s: 5.5.1f1

To reproduce:1) Open attached project2) Either Build and Run or Open "level01" scene and play it3) Wait It will eventually crash. Th... Read more

116
votes
Fixed

[Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or s...

Core Runtime

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Jul 05, 2023

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Version/s: 2022.3.19f1, 2023.2.7f1, 2023.3.0b5

How to reproduce:1. Open the "IN_45267" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more

31
votes
Fixed

LOD Group renderers incorrectly retain their asset path when instantiate...

Asset - Database

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May 10, 2024

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Version/s: 2022.3.27f1, 6000.0.0f1, 6000.1.0a7

How to reproduce:1. Open the attached “IN-74727” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more

14
votes
Fixed

Editor is lagging when modifying material properties

Graphics - General

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Oct 27, 2018

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Version/s: 2018.3.0b7

How to reproduce:1. Open attached "ForgottenPlayhouse" project2. Select "cardboardwall1" material under Assets/Materials/Cardboard/C... Read more

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