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SUCCEEDED(hr) error message after editor regains focus
1. open succeded scene2. expend canvas and select button3. hit the color widget in image script to change its color4. hit the color ... Read more
Unity outputs a warning in a Windows 64bit Standalone Player when using ...
To reproduce:1. Open attached project2. Build & Run a Windows 64bit Standalone Player3. Open player log file "C:\Users\%UserName... Read more
OnApplicationQuit method is called before Application.wantsToQuit event ...
How to reproduce:1. Open user's attached "quit_test 2019.4.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Exit Play Mod... Read more
Part of memory usage is shown as "Unknown" in the Memory Profiler when t...
How to reproduce:1. Open a new project2. Make sure the Memory Profiler package is added (WIndow → Package Manager)3. Open the attach... Read more
Materials lose reference to textures if loaded from Asset Bundles
How to reproduce: 1. Open attached project2. Open scene Scenes/AtlasedSpriteParticleTest.unity3. Go to Build/AssetBundle4. Play the ... Read more
Crash in GenerateCombinedDynamicVisibleListJob
To reproduce:1) Open attached project2) Either Build and Run or Open "level01" scene and play it3) Wait It will eventually crash. Th... Read more
Editor is lagging when modifying material properties
How to reproduce:1. Open attached "ForgottenPlayhouse" project2. Select "cardboardwall1" material under Assets/Materials/Cardboard/C... Read more
Editor crashes when examinating values in debugger with .NET 4.6
Usual reproduction steps:1. Open a specific project in .NET 4.6.2. Enter play mode or recompile scripts.Result: Sometimes editor cra... Read more
LOD Group renderers incorrectly retain their asset path when instantiate...
How to reproduce:1. Open the attached “IN-74727” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more
[Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or s...
How to reproduce:1. Open the "IN_45267" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more
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