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[Shader Graph][AMD] "InvalidOperationException" thrown on clicking on "V...
"InvalidOperationException" thrown on clicking on "View Generated Shader" button Steps to Repro: 1. Create a new Project in URP or ... Read more
[Android] The Android SDK installed with Unity Hub does not include API 29
Google Play Store requires all new apps to target API 29, so it should be included for new installations. Related forum thread with... Read more
[Android] Unity fails to update Android SDK if it is located in a path t...
Unity's fails to update Android SDK if it's located in a path that has spaces. This includes the default installation path for many ... Read more
A short fixed time is given to attach the Debugger when launching Player...
How to reproduce: 1. Create a new project 2. Open the Build Settings (File -> Build Settings) 3. Enable these settings: Server Build... Read more
Out of range [0;1] exceptions are thrown when Light Component Intensity ...
Reproduction steps: 1. Open the attached project ("Test2020LightingBug.zip") 2. Open "SampleScene" scene 3. Enter Play mode Expecte... Read more
[HDRP] GameObject with Material Type property set to Subsurface Scatteri...
How to reproduce: 1. Open the user's attached "MeshesBlackSceneView.zip" project 2. Open the "samplescene" Scene 3. Select the "Cube... Read more
[UIToolkit] Horizontal Scrollbar is visible and flickers when resizing A...
How to reproduce: 1. Open attached "temp.zip" project 2. Make sure that the UI scale is set to 125% 3. Open ProjectSettings/Services... Read more
Crash in Unity::ArticulationBody::GetDenseJacobian(Unity::ArticulationJa...
How to reproduce: 1. Open tester-attached project (ArticulationJacobianCrash.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Pres... Read more
[Scene Template] "Layout update is struggling" error thrown continuously...
1. On creating "Scene Template" in the Project window causes the Editor to throw "Layout update is struggling to process current lay... Read more
[Memory Profiler][Mobile] Editor freezes when capturing snapshot from An...
Reproduction steps: 1. Open the attached user's project "UnityMemoryProfiler.zip" 2. Switch the Platform to Android 3. Build to a de... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API