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0
votes
Won't Fix

Pixel perfect tile borders are randomly appearing in stretched tile when...

2D

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project "something_2D.zip" 2. Open "test" scene 3. Observe Scene/Game view (Alternatively zoom ... Read more

0
votes
Fixed

Script material reference causes SceneManager.LoadSceneAsync not to load...

Scene Management

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Dec 21, 2016

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Version/s: 5.5.0p2

To reproduce : 1.Download and Open attached project 2.Open "StartScene" scene 3.Press Play Reproduced on: 5.5.0p26 , 5.6.0b2, 5.4.... Read more

0
votes
Fixed

[Standard Assets] ParticleSystemMultiplier script refactoring had broken...

Visual Effects - Legacy

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Dec 20, 2016

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Version/s: 5.5.0f2

In Standard Assets ParticleSystem package sparks size in FireComplex and FireMobile prefabs is calculated incorrectly since 5.5.0f2.... Read more

0
votes
Not Reproducible

.asset file types missing icon in Inspector header

Themes

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Dec 22, 2016

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Version/s: 5.6.0b3

Open the attached project and select TreeAsset in the Project View. Notice that it has an icon with a Unity logo on it there, but in... Read more

0
votes
Fixed

[5.6] Scene opened in 5.6 makes it look like broken shading/texturing (m...

Graphics - General

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Dec 22, 2016

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Version/s: 5.6.0b3

Unity breaks top asset material and looks like a missing texture 1. What happened After importing ˜Attack Zombie Mobile ZPS˜ asset ... Read more

0
votes
By Design

Function 'AddForceAtPosition' influences Rigidbody.MovePosition and Rigi...

Physics

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Dec 21, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the attached project; 2. Open the scene 'TestPhys'; 3. Ensure 'Impulse' on TestController ('Sphere' game... Read more

0
votes
Won't Fix

[UI] Fill origin flips when multi-selecting filled images with different...

UI

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Dec 22, 2016

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Version/s: 5.6.0b3

Repro steps: 1. Open Scene1 from attached project. 2 In the Hierarchy, expand the canvas so Image A and Image B can be seen. 3. Sele... Read more

0
votes
Fixed

Create animation button is not working for Legacy Animation, if "Animati...

Animation

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Dec 22, 2016

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Version/s:

To reproduce: 1. Open a new project. 2. Create game object. 3. Add "Animation" component. 4. In "Animation" component set "Animation... Read more

0
votes
Fixed

NullReferenceException or NotSupportedException if Sprite Renderer which...

2D

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Create new project and add Sprite to the scene 2. Select it and assign any built in sprite to Sprite Rendere... Read more

0
votes
Fixed

Invalid AABB and NaN collider values when editing collider using shift t...

Physics

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project 2. Open scene "PhysicsProfiler" 3. Select "Cube" in hierarchy and enable Edit mode for... Read more

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