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Pixel perfect tile borders are randomly appearing in stretched tile when...
Steps to reproduce: 1. Open attached project "something_2D.zip" 2. Open "test" scene 3. Observe Scene/Game view (Alternatively zoom ... Read more
Script material reference causes SceneManager.LoadSceneAsync not to load...
To reproduce : 1.Download and Open attached project 2.Open "StartScene" scene 3.Press Play Reproduced on: 5.5.0p26 , 5.6.0b2, 5.4.... Read more
[Standard Assets] ParticleSystemMultiplier script refactoring had broken...
In Standard Assets ParticleSystem package sparks size in FireComplex and FireMobile prefabs is calculated incorrectly since 5.5.0f2.... Read more
.asset file types missing icon in Inspector header
Open the attached project and select TreeAsset in the Project View. Notice that it has an icon with a Unity logo on it there, but in... Read more
[5.6] Scene opened in 5.6 makes it look like broken shading/texturing (m...
Unity breaks top asset material and looks like a missing texture 1. What happened After importing ˜Attack Zombie Mobile ZPS˜ asset ... Read more
Function 'AddForceAtPosition' influences Rigidbody.MovePosition and Rigi...
Reproduction steps: 1. Open the attached project; 2. Open the scene 'TestPhys'; 3. Ensure 'Impulse' on TestController ('Sphere' game... Read more
[UI] Fill origin flips when multi-selecting filled images with different...
Repro steps: 1. Open Scene1 from attached project. 2 In the Hierarchy, expand the canvas so Image A and Image B can be seen. 3. Sele... Read more
Create animation button is not working for Legacy Animation, if "Animati...
To reproduce: 1. Open a new project. 2. Create game object. 3. Add "Animation" component. 4. In "Animation" component set "Animation... Read more
NullReferenceException or NotSupportedException if Sprite Renderer which...
Steps to reproduce: 1. Create new project and add Sprite to the scene 2. Select it and assign any built in sprite to Sprite Rendere... Read more
Invalid AABB and NaN collider values when editing collider using shift t...
Steps to reproduce: 1. Open attached project 2. Open scene "PhysicsProfiler" 3. Select "Cube" in hierarchy and enable Edit mode for... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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