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0
votes
Fixed

Layout under a ScrollRect does no perform its layout logic

UI

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Aug 20, 2015

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Version/s: 5.2.0f1

How to reproduce: 1. Open attached project2. Open scene Test.unity3. Select gameobject Canvas/Scroll/Content/Text4. Duplicate the ga... Read more

1
votes
Fixed

Scrolling through the 'Select Animations' and 'Select Properties' GUI is...

IMGUI

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Aug 18, 2015

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Version/s: 5.1.2f1

How to reproduce: 1. Create or open any Unity project. (Or downloaded attached one)2. Add at least 52 animations (ideally more like ... Read more

0
votes
Not Reproducible

Validator for MenuItem does not work well on GameObject's context menu

Window management

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Aug 14, 2015

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Version/s: 5.1.2p3

How to reproduce: 1. Open attached project2. Click the Gameobject menu- Note the greyed out 'Test' option3. Right-click any gameobje... Read more

1
votes
Fixed

Changing an image sprite loaded from a base64 string results in incorrec...

2D

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Aug 18, 2015

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Version/s: 5.1.2p3

How to reproduce: 1. Open attached project2. Add a UI/Image to the scene3. Attach the LoadSprite component to the Image4. Play the s... Read more

1
votes
Fixed

[DirectionalSpecular] Incorrect lightmap where spot and area lights inte...

Global Illumination

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Aug 21, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Wait until lightmap is baked4. Notice that lightmap is incorrect... Read more

1
votes
Not Reproducible

Altering Camera.rect in OnDrawGizmos() on startup results in NaN values

Camera

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Aug 21, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Open attached project2. Select "Canvas" in hierarchy and notice that its X position is NaN Note: this only ha... Read more

0
votes
Fixed

[LightProbes] Error: GetProbeInterpolants - probe sets that aren't regul...

Global Illumination

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Aug 21, 2015

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Version/s: 5.3.0a1

To reproduce:1. Open attached project2. Open editor log3. Notice flood of errors:Enlighten error: 'GetProbeInterpolants - probe sets... Read more

0
votes
Fixed

Incorrect Enlighten data in Asset Bundle when disabled Static batching

Global Illumination

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Aug 19, 2015

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Version/s: 5.2.0f1

To reproduce:1. Open project AssetBundlesTest from 7216092. Disable static batching3. Asset Bundles > Build Asset bundles4. Play ... Read more

0
votes
Fixed

[VR] Decreasing the renderscale results in tearing in right eye

VR

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Aug 19, 2015

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Version/s: 5.1.3f1

The right eye viewport is offset upward and to the left in the VR goggles with every decrement that is applied to renderScale. See t... Read more

0
votes
By Design

Button does not become selected if navigation is set to none

UI

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Aug 20, 2015

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Version/s: 5.1.1p4

How to reproduce:1. Download the attached project2. Run Scene1 (There are 3 buttons. The top two buttons have their navigation type ... Read more