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Fixed in 5.4.2

Votes

1

Found in

5.1.2f1

Issue ID

721560

Regression

No

[DirectionalSpecular] Incorrect lightmap where spot and area lights intersect

Global Illumination

-

Steps to reproduce:

1. Open attached project
2. Open scene "scene"
3. Wait until lightmap is baked
4. Notice that lightmap is incorrect
5. In Lighting tab, change "Directional mode" to "Non-directional" or "Directional" and after baking lightmap, notice that there is no bug

Note: you can also disable the spotlight or area light, to see that they behave normally on their own, but not when enabled both at the same time.

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