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[HoloLens] Crash on play mode with holographic emulation when 'Fantastic...
Steps to reproduce:1. Open attached project2. Open "MainScene" scene3. Open Quality Settings (Edit -> Project Settings -> Qual... Read more
Having two scenes with the same filename in one bundle would cause error...
Open the attached project:1. Open the attached project.2. Go to Bundles > Build.3. Check the Console: Assertion failed: Assertion... Read more
[OSX] Clicking Help->Software Licenses on a Mac doesn't open anything
Steps to reproduce:1. Open Unity on any version of 5.6 or above.2. In the top menu bar go to Help -> Software licenses3. Nothing ... Read more
Different animation pops in when enabling and disabling an animation par...
Repro steps: 1. Open "AnimationBug" project2. Enter Play mode3. Look at the animation transitions Expected result: The animations sh... Read more
[HoloLens] OnApplicationPause not called when HoloLens tracking is lost
Steps to reproduce:1. Open attached project "911936.zip"2. Build "MainScene" scene for UWP3. Open VS solution4. Deploy on HoloLens d... Read more
[WSA] Windows Speech DictationRecognizer throws Assertion failed on expr...
Steps to reproduce:1. Open the attached project(DictationTestProject.zip)2. Open the DictationTest scene3. Play the scene4. Click on... Read more
Editor crashes while trying to load from a JSON file using JsonUtility.F...
To reproduce: 1. Open the project, attached by user (BattleArenav2.zip)2. Enter Play mode Expected: Editor does not crash while tryi... Read more
[Android] When the device has a second display and a script which splits...
Reproduction steps:1. In device settings go to Developer options -> Simulate secondary displays;2. Choose the display;3. Open the... Read more
[Android] Mobile keyboard disappears when Input Field is being changed
Reproduction steps:1) Download and open "914823_reproproj.zip"2) Build and run "main.unity" scene on an Android device3) Press on an... Read more
Warning appears when changing MeshFilter.sharedMesh during OnValidate()
Reproduction steps:1. Open project attached (TerrainEngine.zip).2. Open scene "testscene".3. Select object "Terrain".4. Change UTerr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant