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Network Transform throws NullReferenceExceptions when Inspector preview ...
How to reproduce: 1. Open attached project "NetworkTransformPreviewBug" 2. Select Network Synced Object in the Hierarchy 3. In the I... Read more
Error thrown from child Object upon Play Mode exit when using HideFlags....
Steps to reproduce: 1. Open QA-supplied project ("HideFlagsBug.zip") 2. Open Scene "scene" 3. Enter and Exit Play Mode 4. Inspect th... Read more
[ProBuilder] Project window asset refresh is not triggered when exportin...
Steps to reproduce: 1. Open attached project 2. Select the "Icosphere" game object 3. Select Tools -> ProBuilder -> Export Obj/Ply 4... Read more
Cannot edit outline for Sprite Outline Module and Physics Outline Module...
Steps to Repro: 1. Import any Texture as Sprite 2. Open Sprite Editor Window 3. Select 'Custom Outline' in Sprite Editor Window 4. C... Read more
RuntimeInitializeOnLoadMethodAttribute not invoked if class is generic
Steps to reproduce: 1. Open user attached project 2. Enter play mode 3. Methods are invoked as expeted. "OnBeforeSceneLoaded" and "O... Read more
SpriteShape is changing its boundary box when SpriteShape has fill texture
How to reproduce: 1. Open attached project ("SpriteShapeInvisible.zip") 2. Open Scene "SampleScene" 3. In Hierarchy window select "... Read more
[OSX] Memory leak when the scene is played multiple times
[OSX] Memory leak when the scene is played multiple times To reproduce: 1. Create a new project 2. Open activity monitor 3. Play/s... Read more
[DirectX12] Crash when selecting DirectX12 if Post-Processing effects ar...
How to reproduce: 1. Open the "DX12 Crash.zip" project 2. Open the "scene" scene 3. Edit > Project Settings > Player 4. Select Direc... Read more
[Light] Shadows aren't affected when switching Shadow Type from Hard to ...
Hard shadows being rendered instead of soft shadows while changing shadow type to "Soft Shadows" in the inspector on Mac OS. Steps ... Read more
[MacOS] "Fail to start Unity Package Manager" on external drive because ...
To reproduce: 1. Install Unity (2018.1.0b11+ or 2018.2.0a7+) on Mac on external drive using Download Assistant. 2. Create a new pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1