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Asset Bundle dependencies are included from an asset linkage in an anima...
Reproduction steps: 1. Open "TestDependenciesCollected.zip" project 2. Enter Play Mode 3. Click on "Load Bundle From StreamingAsset... Read more
Changing to/from custom layouts causes errors: "Failed to destroy views:...
Reproduction steps: 1. Download "Preferences.rar" 2. Extract it into "...\AppData\Roaming\Unity\Editor-5.x" folder 3. Create a New ... Read more
"Invalid AABB a" exception is thrown when shape's scale on one axis is s...
Steps to reproduce: 1. Create new project 2. Add particle system to scene (Create -> Effects -> Particle System) 3. In particle syst... Read more
Editor crashes on BlockMask::FillSpriteData when packing certain Sprite ...
How to reproduce: 1. Open attached "AtlasCrash" project and "MainMenu" scene 2. Switch to Android platform 3. Enter playmode Result... Read more
[Template] "RenderingCommandBuffer" exceptions are thrown when the proje...
"RenderingCommandBuffer: invalid pass index 2 in DrawMesh" exceptions are thrown when the project is opened with "3D With Extras" Te... Read more
Material arrays don't work with Masked Images
How to reproduce: 1. Open the User Submitted Project "UIMaterialArrayBug" and Open the "Bug" Scene 2. Play the Scene 3. Observe the ... Read more
[LinuxEditor][ProBuilder] - Crashes when selecting probuilder geometry
[Linux][ProBuilder] - Crashes when selecting probuilder geometry. Steps to Reproduce - Open Unity 2018.1.0b12 with Ubuntu 16.04 LT... Read more
The result of Ui batching id different
How to reproduce: 1. Open given Unity project 2. Open Frame Debug 3. Enter Play Mode -- Notice only 2 draw meshes in Frame Debug 4. ... Read more
Impossible to select Packages folder in the Project window
To reproduce: 1. Create a new project; 2. Attempt to select the "Packages" folder in the Project window. Expected result: It is pos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1