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Calling Caching.CleanCache() method fails when there is a cached assetBu...
To reproduce: 1. Open attached project 2. Open "TestScene" 3. Open console window 4. Enter play mode Expected result: Caching.Cle... Read more
Standalone build with Graphics job enabled leaks memory
Reproduction steps: 1. Open the project provided 2. Enable Graphics job (Experimental) in player settings 4. Open Task Manager 3. B... Read more
Shader upgrader fails if skipping Unity versions
- Import Edy's Vehicle Physics project from the Asset Store in an older Unity version (in my case Unity 5.5.0b5) - Open the project ... Read more
When changing model's pivot point location in Blender, the same part of ...
Steps to reproduce: 1. Open attached file 2. Open "Scene0" scene. Scene contains "Original" (imported directly from Blender) and it'... Read more
Importing 5.4 project into 5.5 causes all text to render pink in the build
To reproduce: 1. Build and run attached project 2. Observe that all text fields in the game render as pink squares Notes: this only... Read more
Editor crashes with "PEXCEPTION_POINTERS pExInfo" when loading project s...
When opening project for second time, it crashes with "Crash in winutils::ProcessInternalCrash(PEXCEPTION_POINTERS pExInfo)" in the ... Read more
SpawnWithClientAuthority and AssignClientAuthority returns TRUE when aut...
When calling NetworkManger.SpawnWithClientAuthority(gameObject, conn) or NetworkManger.AssignClientAuthority(gameObject, conn) and c... Read more
[iOS] Splash screen freezes for a short amount of time on weaker devices...
Reproduction steps: 1. Connect a relatively weak device. 2. Open the attached "stripped" project. 3. Build and run it for iOS. - S... Read more
UNET pooled objects are destroyed in Editor instead of being UnSpawned w...
STR: 1. Open "offline" scene in the project attached 2. Build and Run the scene 3. On the build, Host a server 4. Enter play mode in... Read more
[Audio] Sound that comes from SubMixer can't be Muted via Linked group i...
Steps to reproduce: 1. Open attached project 2. Enter Play mode 3. Audio Mixer Tab > Mixers > select "NewAudioMixer". Note: it's a p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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