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Tilemap Grid object gets deselected and prevents further painting when p...
How to reproduce:1. Open the user-submitted project ("Builder Bash Prototype.zip")2. In the Hierarchy window select the "Grid" objec... Read more
GameObject's low frame rate animation is jittery between keyframes when ...
Reproduction steps:1. Open attached project ("SwingRep")2. Enter Play mode3. Inspect the animation Expected: GameObject animation is... Read more
[UWP] ContentDialog throws an exception on IL2CPP backend
Steps to reproduce:1. Download 1104540_repro.zip2. Switch platform to UWP3. Set build type to XAML4. Build a "test" scene on IL2CPP ... Read more
Upgrading a project from 17.4 to 19.1 fails and crashes the editor on th...
Steps to reproduce: 1. Create new Unity project with latest 2017.4 version2. Close the project3. Re-open the project with latest 201... Read more
WASM memory growth is broken if threadsSupport is enabled
-e: see title, build works when adding a specific memory size--this is a regression in emscripten itself -repro:--open attached proj... Read more
[Metal] Mac standalone build renders Courtyard project incorrectly
To reproduce:1. Import Courtyard project from the asset store2. Make sure you've deleted GI Cache3. Open Courtyard scene and re-bake... Read more
user32.dll SetCursorPos function always moves the Cursor to the center o...
Steps to reproduce:1. Open users project2. Press Play3. Move the mouse across the Game Window4. Press the right mouse button Expecte... Read more
[Improved prefabs] "Assertion failed" exception thrown when a prefab is ...
"Assertion failed on expression" exception thrown on creating a prefab of GameObject with child override whose prefab instance is mi... Read more
[HiDPI] Change Layer pop up menu is not uniform
The pop-up menu, when changing layer options, is not uniform. "Yes, change children" button appears truncated. Steps to reproduce.- ... Read more
"Default Max Angular Speed" spelling mistake in Physics Settings
How to reproduce:1. Open or create Unity project2. Under Edit, select Project Settings/Settings3. In Project Settings, select Physic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons