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[iOS][AssetBundles] New/Changed ODR Assets will not download after app u...
1. Download 917220 repro.zip2. Go to Assets->AssetBundles->Build AssetBundles3. Build the project to iOS4. In XCode, upload th... Read more
Timeline animation behaving unexpectedly when model has Animator control...
Steps to reproduce:1. Open attached Unity Project "case_917361-VR_sink-reduced".2. Open Scene "Scenes\test".3. Enter Play mode.4. Ob... Read more
Trail renderer flicker when changing size of a scene window
Steps to reproduce:1. Download 916142_repro.zip2. Open "test" scene (scenes->test)2b. Enter Play Mode3. Change size of a scene wi... Read more
Water shader renders black upon loading scene
Steps to reproduce:1. Open attached Unity Project "case_917263-BlackWater".2. Open Scene "Master".3. The Water plane appears complet... Read more
[IL2CPP] DllNotFoundException: Unable to load DLL 'sqlite3': The specifi...
Reproduction steps:1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run it for iOS.4. Check... Read more
Parts of the model stay out of camera view when the model is clipped by ...
The issue only occurs when the scene view is closed. If the scene view and game view are open side by side, everything works fine. T... Read more
Blit to screen using Camera.targetTexture doesn't work (Unity 5.6 regres...
Blitting to screen with Camera.targetTexture does nothing in Unity 5.6+. Steps to reproduce:1) Open the attached project.2) Press pl... Read more
[Forward] Realtime lights set to Not Important do not work with Shadowmask
Realtime lights set to "Not Important" in Render Mode are not computed correctly in Shadowmask/Distance Shadowmask mode. Steps for r... Read more
[Linux Editor] Dragging prefabs to scene results in NullReferenceExcepti...
Steps to reproduce:1) Create a new project.2) Create a cube prefab in the Assets folder.3) Delete the Cube object from scene.4) Drag... Read more
[Metal] Project does not open on second launch if Preloaded Shaders are ...
How to reproduce:1. Create new Unity project2. Go to Edit --> Project Settings --> Player and enable Metal Editor Support3. Go... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left