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0
votes
Fixed

[LightProbe][UI] Display Weights option is no longer rendered in Scene View

Progressive Lightmapper

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Mar 20, 2018

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Version/s: 2018.1.0b12

Steps for reproduction: 1) In a new project, create a dynamic primitive GameObject and a light probe group 2) Change the `Mode` of D... Read more

1
votes
Duplicate

Mecanim and SimpleAnimation playables do not apply animation on their fi...

Animation

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Mar 19, 2018

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Version/s: 2017.3.0p1

Reproduction steps: 1. Open the attached project "New folder.zip"; 2. Open the FirstFrameTest scene; 3. Press "Pause" and then "Pla... Read more

0
votes
Not Reproducible

[SRP|Templates] Eyes are not rendered when built for iOS in Lightweight ...

Graphics - General

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Mar 20, 2018

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Version/s: 2018.1.0b12

Left eye is not rendered when built for iOS in Lightweight RP for VR. Steps to Reproduce: 1. Launch editor with Lightweight RP for... Read more

0
votes
Fixed

UnsafeUtility.PinGCObjectAndGetAddress fails to pin managed array data

Scripting

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Feb 14, 2018

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Version/s: 2018.1.0b6

Steps to reproduce: 1. Open attached "PinArray.zip" Unity project 2. Enter Play mode Expected results: The array is pinned and "5" ... Read more

0
votes
Duplicate

Switching between animations while they animate on a specific project cr...

Graphics - General

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Feb 22, 2018

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Version/s: 2018.1.0b5, 2018.1.0b8

To reproduce: 1. Open repro project(link in edit) 2. Open and play 'KPD'scene 3. Press C key 4. Using WASD move right character han... Read more

0
votes
Fixed

Selecting .jpg files with .bytes extension crashes Unity if .NET 4.x bac...

Themes

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Mar 19, 2018

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Version/s: 2018.1.0b1, 2018.1.0b11

Reproduction steps: 1. Open the attached project "BugReport - .jpg.bytes crash.zip"; 2. In the Player settings, make sure that the b... Read more

0
votes
By Design

[Template] Editor throws exception "OpenVRError" in LightWeight RP for V...

Graphics - General

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Mar 20, 2018

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Version/s: 2018.1.0b10, 2018.1.0b11

Editor throws 'OpenVRError' exception in play mode in lightweight RP for VR. Steps to Reproduce: 1. Launch the editor in Lightwei... Read more

2
votes
Fixed

UnityWebRequest.isDone is always false on iOS device after calling reque...

Mobile

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Mar 10, 2018

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Version/s: 2017.3.0a3, 2017.3.1f1

To reproduce: 1. Open users attached project "getassetbundle-crash.zip" 2. Build for iOS 3. Run the project from Xcode to an iOS dev... Read more

0
votes
By Design

[Particle System] Increasing memory usage between each version

Visual Effects - Legacy

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Mar 17, 2018

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Version/s: 5.6.5f1

Steps to reproduce: 1. Open user attached project 2. Open profiler and play the scene 3. Select the Memory Usage tab 4. Choose the "... Read more

0
votes
Not Reproducible

Vulkan renderer doesn't handle V Sync quality settings correctly

Graphics - General

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Mar 20, 2018

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Version/s: 2018.2.0a5

The Vulkan renderer seems to produce undesired behaviours when V Sync Count is set to anything but Don't Sync. These behaviours don'... Read more

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