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0
votes
Fixed

Lens Flares ignore Camera Culling Masks

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Jul 26, 2023

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Version/s: 2021.3.29f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b2, 2023.3.0a1

Reproduction steps:1. Open the attached project "URPFlareBug"2. Observe the Game view Expected result: blue flare is visible on both... Read more

0
votes
Won't Fix

[Shader Graph] Node input value links have rendering artifacts when movi...

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Sep 15, 2023

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Version/s: 2022.3.0f1, 2022.3.10f1

To reproduce:1. Create a new URP or HDRP project2. Create a Shader Graph3. Add a "Add" node4. Observe the input field links5. Start ... Read more

0
votes
Fixed

[Vulkan] Crash when Camera sees a shader with more than 64 descriptors

Vulkan

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Mar 05, 2020

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Version/s: 2018.2, 2019.3.0f3, 2020.2

How to reproduce:1. Set -force-vulkan command-line argument.2. Open attached project ("1225246-VULKAN-REPRO.zip")3. Make sure Vulkan... Read more

0
votes
Won't Fix

URP Renderer 2D Full Screen Pass Renderer Feature is only affecting half...

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Nov 17, 2023

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Version/s: 2023.3.0a15

How to reproduce:1. Open the “FullScreenTest“ project2. Open the “Test“ scene3. Open the “Assets/Settings/Renderer2D“ in the Inspect... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

0
votes
Won't Fix

Texture's dimensions swap when it's width or height is bigger than 4096p...

Texture

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Oct 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.4f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'TextureLoadBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: Tex... Read more

1
votes
Fixed

HingJoint2D.JointAngle can be calculated incorectly causing wound up joints

Physics2D

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Jul 14, 2015

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Version/s: 5.1.1p4

To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more

0
votes
Won't Fix

Crash on vk::RenderSurface::GetFormat when building Asset Bundles and An...

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Dec 12, 2024

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Version/s: 2022.3.54f1

Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu select "Tools > EditorContentManager"3. In the opened ... Read more

0
votes
Fixed

C# managed (reference) implementation of mm256_cvttps_epi32 maps to mm25...

Package: Burst

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Oct 29, 2020

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Version/s: 1.4.1

How to reproduce:1. Make a new project2. Install Burst3. Make a call to the "X86.Avx.mm256_cvttps_epi32" function Expected results: ... Read more

0
votes
Fixed

Assets with missing shaders have no preview thumbnails when using URP

Package: Scriptable Render Pipeline Universal

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Feb 02, 2022

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Version/s: 12.0.0

How to reproduce:1. Open user's attached project "YataiMura.zip"2. In the Project window search for any Model or Prefab Expected res... Read more

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