Search Issue Tracker
Won't Fix
Votes
0
Found in
2022.3.0f1
2022.3.10f1
Issue ID
UUM-49241
Regression
Yes
[Shader Graph] Node input value links have rendering artifacts when moving the nodes
To reproduce:
1. Create a new URP or HDRP project
2. Create a Shader Graph
3. Add a "Add" node
4. Observe the input field links
5. Start moving the node
6. Observe the input field links
Expected: input field links look the same as if they are not moving
Actual: input field links stretch when moving the node
ShaderGraph Package versions reproduced in:
14.0.8
ShaderGraph Package versions not reproduced in:
12.1.12
15.0.6
16.0.3
17.0.0
Unity versions that reproduce in:
2022.3.0f1 (14.0.7) 2022.3.10f1 (14.0.8)
Unity versions that do not reproduce in:
2021.3.30f1 (12.1.12) 2023.1.14f1 (15.0.6) 2023.2.0b10 (16.0.3) 2023.3.0a6 (17.0.0)
Notes:
- Reproduced on Win11 machine
- Doesn't reproduce on macOS Silicon
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note:
Do you notice this stretching issue elsewhere in the tool? I can't reproduce it with the steps provided. I suspect you may be experiencing some resolution issues with the UI text rendering in general and that the issue may not be exclusively localized to ShaderGraph-- if you can capture some screenshots or additional repro steps, it may be easier to determine what is going on-- though I suspect this a UI issue and not a ShaderGraph one.