Search Issue Tracker
Fixed
Fixed in 2021.3.33f1, 2022.3.16f1, 2023.1.20f1, 2023.2.5f1, 2023.3.0a5
Votes
0
Found in
2021.3.29f1
2022.3.5f1
2023.1.5f1
2023.2.0b2
2023.3.0a1
Issue ID
UUM-44191
Regression
No
Lens Flares ignore Camera Culling Masks
Reproduction steps:
1. Open the attached project "URPFlareBug"
2. Observe the Game view
Expected result: blue flare is visible on both sides, red only on the right, green only on the left
Actual result: all flares are visible on both sides
Reproducible with: 2021.3.29f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b2
Reproducible on: macOS 13.4.1 (Intel), Windows 11 (user’s)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2023.2.5f1):
Verified with 2023.2.5f1
Resolution Note (fix version 2023.1.20f1):
Verified with 2023.1.20f1
Resolution Note (fix version 2022.3.16f1):
Verified with 2022.3.16f1