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[iOS] Framework Search Paths are overriden using Append
Reproduction steps:1. Create a new Unity project.2. Create and open the iOS Xcode project.3. Go to the Xcode Build Settings (Unity-i... Read more
[Windows] Editor starts lagging when object is picked from the Project o...
Steps to reproduce:1. Create a new project2. Create material in Project window3. Create ParticleSystem in the scene, and select it t... Read more
When the registry value for "TimeZoneKeyName" is empty, null or invalid,...
Reproduction steps:1. Open "Regedit" -> "Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation"2. Chan... Read more
UnityYAMLMerge adds duplicate entries
Reproduction steps: 1. Import "MinimalRepro" project2. Open CMD3. Write:D:\Unity\2019.1\2019.1.0a13_3de2277bb0e6\Editor\Data\Tools\U... Read more
Mesh assets that have a serialization version of 6 don't import properly...
Steps to reproduce:1. Create a new project in 2017.42. Import user attached TestMeshSerializedVersion6.asset3. Check the imported fi... Read more
[HDRP] Shadows do not appear when Cascade Count is less than 4
How to reproduce:1. Open the user's project2. In the Project window find Scene Settings Profile and select it3. In the Inspected cha... Read more
Compute shader error crashes Unity shader compiler
How to reproduce:1. Open the "Compiler Crash.zip" project2. Check the console for errors Actual result: Compiler crashes. Reproducib... Read more
[WASM] UnityLoader doesn't throw an error when wasmCodeUrl path is invalid
How to reproduce:1. In the attached "TestFor1091040.zip" project go to TestBuild -> Build2. In the TestBuild.json file modify the... Read more
[Anima2D] (IK) incompatibility with Prefab Isolation Mode - target bones...
Steps to reproduce:1. Open QA attached project2. "02 Level 01" scene and select the Mummy game object3. Play the animation and obser... Read more
Video with unsupported audio codec doesn't play sound and gives no warni...
To reproduce:1. Open attached project "audionowarning.zip"2. Open "SampleScene.unity" scene3. Select Canvas > Working in the hier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes