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Start tutorial when launcher is opened from Editor "new project" "open p...
Closing tutorial does not ask for Keep/Forget, temp project display on project recent list. Step to reproduce: - Open editor with a... Read more
[Timeline] Both Position / Rotation axises are recorded when adding keyf...
To reproduce: 1. Open any project 2. Set up an object with Timeline's Playable Director 3. Enter timeline's Record mode 4. Add keyfr... Read more
[HDRP] [Template] Android/WebGL/IOS build fails on making a project in H...
Android player fails to build on making a project in HighEnd SRP template. When making a build with colour space Gamma, build fails ... Read more
Standalone application uses default screen resolution instead of a saved...
How to reproduce: 1. Open user's project (Player Window Problem.zip) 2. Go to File > Build Settings... and build a Standalone applic... Read more
Overload is missing when executing SkinnedMeshRenderer.BakeMesh function...
To reproduce: 1. Open the attached project's "unity-mesh-bake-bug-master.zip" Scene labeled "TestMeshBake" 2. Enter the Play mode 3.... Read more
[Shape] Investigate possibility of decreasing the min shape emitter size...
Raised internally, we should investigate the feasibility of reducing the min. shape radius. The desired outcome is to have something... Read more
ScreenCapture.CaptureScreenshot results in a darkened image when scale f...
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode 3. Press space to take a screenshot 4. Open the scre... Read more
[Hololens] Deployed app will not run under a certain configuration
App will deploy but not run with the following configuration: Scripting Runtime: Legacy (.NET 3.5 Equivalent) Scripting Backend: .NE... Read more
"Cinemachine Virtual Camera" Copy Component does not work on Body, Aim a...
How to reproduce: 1. Download and open "CinemachinePasteValues.zip" Unity project 2. Enter Play mode 3. Select GameObject called "CM... Read more
[Mobile VR | LW SRP] Lightweight SRP does not work on gearVR or Daydream.
1) Open the attached project. 2) Open the Scene scene 3) note the XR Settings are -- Virtual Reality Enabled -- Oculus (or daydream)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map