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0
votes
By Design

HideFlags.NotEditable Inspector isn't obeying flag on prefab instance

Inspector Framework

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Jun 28, 2016

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Version/s: 5.4.0b23

Steps to reproduce: 1) Download attached project " Unity5_BugReport_HideFlags_NotEditable.zip" and open in Unity. 2) In Project tab... Read more

0
votes
Won't Fix

Inspector allows to select non-callable methods on button onClick() events

UI

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Jun 27, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open "case 809424 repro" project 2. Open "test" scene 3. Select Canvas>Button object in hierarchy 4. Select o... Read more

0
votes
Fixed

Dynamic objects are too dark when using mixed light baking and light probes

Global Illumination

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Jun 27, 2016

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Version/s: 5.3.5p5

1) Open attached project 2) Open scene "Test" 3) Bake lighting --- You should see two cubes, one is static and one is dynamic --- Th... Read more

0
votes
Duplicate

WWW calls fail on IPv6 networks

Networking

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Jun 21, 2016

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Version/s: 5.3.5p4

Steps to reproduce: 1) Open the attached project. 2) Open scene 'Test'. 3) Press play. A WWW call is made and the results are logge... Read more

4
votes
Fixed

Problem with mesh orientation author in 3DS max after FBX import

Asset - Importers

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Jun 29, 2016

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Version/s:

There is an issue when importing an FBX file with the orientation in the scene view and in the preview. More details on the issue +... Read more

1
votes
Won't Fix

Incorrect layout for Sinhala font

UI

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Jun 27, 2016

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Version/s: 5.3.3p1

Reproduction steps: 1. Open attached project 2. Open scene "text" Note that not all of the symbols are displayed correctly. Attache... Read more

3
votes
Fixed

Water shaders in standard assets are broken

Assets Management

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Jun 28, 2016

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Version/s: 5.3.5p5

How to reproduce: 1. Create a new project 2. Import Standard Assets (Right mouse click on Assets folder -> Import Package -> Environ... Read more

0
votes
Fixed

iOS build fails with .NET 2.0 in mscorlib.dll

IL2CPP

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Jun 29, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Open the attached project. 2) Build for iOS. The build fails with error: IL2CPP error for method 'System.Xml... Read more

0
votes
Postponed

C# code formats badly after adding preprocessor directives in MonoDevelo...

CodeEditors

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Jun 21, 2016

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Version/s: 5.3.5p4

Reproduction steps: 1) Open any script using MonoDevelop 5.9.6 (version, which comes with Unity 5.3 and 5.4 beta) 2) Write simple, e... Read more

8
votes
Fixed

[iOS] Framebuffer Fetch not working with GLES3

iOS

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Jun 28, 2016

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Version/s: 5.3.5p5

Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Deploy to a device via Xcode. 4) Launch the application. In ... Read more

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