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0
votes
Fixed

Canceling build shows "Build failed" error message

Build Pipeline

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May 03, 2017

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Version/s: 2017.1.0b3

Reproduction steps:1. Start building any project2. Press "Cancel"3. The following message is printed in the console: UnityEditor.Bui... Read more

0
votes
Fixed

[Curves] Curves in new particle systems are not initialized

Shuriken

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May 03, 2017

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Version/s: 2017.1.0b3

Repro steps:1. Create a new particle system2. Enable the Size over Lifetime module3. Select curve4. Observe that no curve is initial... Read more

0
votes
By Design

Scroll View content left and right position set to NaN after moving it h...

UI

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May 02, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download ScrollRectDemo-560p3.zip and open "demo" scene2. Enter play mode3. Drag the "Page 1" horizontally wit... Read more

0
votes
Fixed

[Android] OnRenderImage function is called before the camera is rendered

Android

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May 03, 2017

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Version/s: 5.6.0p3

Reproduction steps:1. Open the attached project;2. Build the scene "OnRenderImage" on Android platform;3. Open the built program in ... Read more

0
votes
Fixed

[2D] [Sprite Mask] Crash when running the game with Tower w/Mask in scene

2D

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May 03, 2017

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Version/s: 2017.1.0b3

[2D] [Sprite Mask] Crash when running the game with Tower w/Mask in scene Steps to Repro: 1. open attached project2. open 2dTestScen... Read more

0
votes
Duplicate

Visual glitch in the scene hierarchy view when drag&drop object to the a...

Editor - Other

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May 03, 2017

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Version/s: 2017.1.0b3

Visual glitch in the scene hierarchy view when drag&drop object to the asset folder Repro:1- Open scene "Untitled".2- Select any... Read more

5
votes
Won't Fix

[iOS][Metal] Parsing shaders takes a very long time with 'Compiler conne...

iOS

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Apr 27, 2017

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Version/s: 5.5.1p3

iOS 8 devices fail compiling shaders with 'Compiler connection failed' error. Steps to reproduce:1) Open the latest attached project... Read more

0
votes
By Design

Incorrect marshaling of a struct in il2cpp->native call

IL2CPP

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Apr 28, 2017

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Version/s: 5.6.0p2

Description:Attached code attempts to pass a structure that contains a float[] array to native code. The il2cpp generated code conta... Read more

0
votes
Duplicate

[Animator] Scale animation affects additive layer without in/out transition

Animation

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May 03, 2017

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Version/s: 5.6.0p3

Steps to reproduce:1. Open the attached project (Case 105225 - fruit_animation.zip)2. Open the Assets/Main.unity scene3. Play the sc... Read more

0
votes
Duplicate

Halo is rendered after OnPostRender (5.4 regression)

Graphics - General

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May 03, 2017

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Version/s: 5.5.3p2

Halo is rendered after OnPostRender, resulting in Halos not being affected by image effects. Steps to reproduce:1) Open the attached... Read more

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