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Duplicate

Votes

0

Found in

2018.3.0a4

2018.3.0f2

2019.1.0a1

2019.2.0a1

Issue ID

1123076

Regression

Yes

AO textures imported from 2018.2 have no data in the G/B channels

Shaders

-

Steps to reproduce
1. Open original project "RGB File Size.zip"
2. Look at the "Hydraulic_Pump_Detailed_Items_AO" texture

Expected result: AO Texture color should be grayscale.
Actual result: AO Texture is cyan colored instead of grayscale.

Reproduced in: 2018.3.0a4, 2018.3.5f1, 2019.1.0b2, 2019.2.0a4
Not reproduced in: 2018.3.0a3

Note:
1. Changing Unity quality from "Full Res" to "Half Res" fixes the issue.
2. Can also be fixed by converting the file from gray channel only to RGB and re-importing to Unity.

  1. This is a duplicate of issue #1082583

    16 bit tiff import is corrupted if source file is grayscale

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