Search Issue Tracker
[Android][iOS] Play mode is force exited, due to script recompile when c...
Reproduction steps: 1. Open the "MinimalRepro" project2. Enter Play mode Expected Result: Play mode enters successfullyActual Result... Read more
"InvalidOperationException: Stack empty" error is thrown when reimporti...
Steps to reproduce:1. Open attached project "Script error"2. In the Assets folder find "NewBehaviourScript"3. Right click on it and ... Read more
[WebGL] release build fails when thread support is enabled
-e: see title, enabling development build successfully finishes the build -repro:--open attached project--start a webgl build--NOTIC... Read more
[Inspector Functionality] Import preview window becomes non-resizable if...
Import preview window doesn't resize after maximizing it to the limit Steps to Reproduce:1. Create a new project2. Import any asset3... Read more
Having an equal sign in the projects name, causes "error CS1679: Invalid...
Reproduction steps: 1. Open "a=b" project2. Look at the Console Expected Result: There are no errorsActual Result: "error CS1679: In... Read more
[Mac] Screen width and height of a Custom Editor Window is displayed to ...
Steps to reproduce:1. Add attached "TestEditor.cs" script to a new Unity Project (or open attached "Editor_Size_Test.zip" project)2.... Read more
[UWP] Player crash when closing webcam.
UWP player crashes when the user stops webcam. Repro:1. Download attached project2. Build & Run UWP player3. Press Esc then Spac... Read more
Saving linear data with "EncodeToEXR" distorts the data
Reproduction steps: 1. Open "MinimalRepro" project2. "Window" -> "PropTest"3. "DoIt"4. See Console output Expected Result: "Origi... Read more
[2D] [AnimV2] Errors appear when deleting all vertices from a rigged sprite
[2D] [AnimV2] Two error messages appear in Console when deleting all vertices from a sprite that was rigged with bones, geometry, an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved