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Scaling tool - scaling all axes with central handle does not revert when...
Steps to reproduce:1. Create new project2. Add cube to the scene3. Turn on scaling tool4. Scale cube on all axis and press escape bu... Read more
Different navmesh preview at different camera distances
Navmesh preview at different camera distances and angles is displayed differently. Reproduction steps:1. Open attached project2. ope... Read more
Local space Trails don't support being moved along their Z axis
Reproduction steps: 1. Open the project TrailBug2. Open the scene3. Make sure that trail alignment is set to local4. Press play Expe... Read more
TypeLoadException thrown when initializing DocumentClient object
Steps to reproduce:1. Launch Microsoft DocumentDB Emulator2. Open attached project3. Open "Test" scene4. Enter play mode Expected re... Read more
[UNET] CPU usage on 'LAN host' in 5.6 and 2017.1 versions is higher than...
To reproduce:1. Open project on any Unity 5.52. Open activity monitor3. Play 'Main' scene4. Press 'H'5. Repeat steps with the 5.6.0a... Read more
[Lightmap Format] Switching Platform from PC to Android/IOS causes Light...
If a lightmap has been generated for PC/desktop and platform is switched to Android/IOS, an assert is thrown and the lightmap is con... Read more
Instance of model is created in scene after dragging it through scene view
To reproduce:1. Import attached classic car package2. Drag Classic_car prefab on scene view3. Drag it back to project window and rel... Read more
Cancel button does not terminate uploading process after reopening colla...
To reproduce:1. Create new project2. Upload ~100MB unitypackage (reproduced with 'Particle Playground')3. Start pushing to collab, r... Read more
[UNDO] "In order to call GetTransformInfoExpectUpToDate..." error messag...
To reproduce:1. Open project attached by the user2. Open "test" scene3. Make sure that auto generate is disabled in lightning window... Read more
[Texture] 16-bit greyscale PSD cant be read
16-bit greyscale PSD cant be read 2. How we can reproduce it using the example you attached 1) Open project2) Reimport Rocks_H.psd3)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU