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GameObject Component's serialized class drop down field does not update ...
How to reproduce:1. Open user attached project ("PropertyDrawerBug")2. Open "SampleScene" Scene3. Select "MyObject" in the Hierarchy... Read more
[LWRP][Gles3][Android] Water shader is distorted on Adreno GPUs using Bo...
Steps to reproduce: 1) https://github.com/Verasl/BoatAttack - clone this repository (Packages/5.1.0 branch)2) Open project in Unity3... Read more
[Cinemachine] Missing Assembly Reference errors generated in the Console...
Steps to reproduce: 1) Open Unity and create a new project2) Download Cinemachine package (v2.2.7) Observe the Console: errors about... Read more
Sub-Emitter particles don't spawn when activated through a Control Track...
Steps to reproduce: 1. Download and open the attached project2. Open Scene "TimelineSubEmitter_Bug"3. Select "Timeline Normal" to op... Read more
[Editor] [macOS] Crash on Maximizing/Un-Maximizing any window repeatedly...
Editor crashed on Maximizing and Un-maximizing any window around 20 times using Shift + Space keys. Steps to Reproduce:1. Create a n... Read more
[iOS] Crash in Job_ExecuteUnityWebRequest() at UnityWebRequestProto.h:226
Reproduction steps:1. Open the "*****-client-2018-11-14" project from the attached link "oc.unity3d.com".2. Build and run it to an i... Read more
[Mobile] Terrain is rendered with artifacts on iOS devices when using An...
To reproduce: 1. Download attached project "TerrainInstanced.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Dep... Read more
Dragging editor windows cause them jump and flicker on Ubuntu 16.04
To reproduce:1) Create new project2) Open a window (tested with Test Runner, Profiler and Build Settings windows - not reproducible ... Read more
[Android] Unity logo in splash screen shows as a black square Android 4.4
Steps to reproduce:1. Open user attached project2. Build & Run3. Observe the black square instead of Unity logo Reproduced in: 2... Read more
Application crashes when rendering non-Read/Write Enabled mesh to canvas...
To reproduce:1. Open attached project2. Change to the Android platform (can reproduce on standalone as well)3. Build and run the app... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open