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[PostProcessing] [Mobile] [Gles2] Chromatic Aberration effect gives a bl...
1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles23) Build and Run project on a device4) Select... Read more
[Physics2D] RelativeJoint2D should support driven rotations as per Box2D
RelativeJoint2D should support driven rotations as per Box2D Steps to reproduce:1. Open attached project.2. Play Scenes/RelativeJoin... Read more
[General] UnityEngine.Application.logMessageReceived is not being raised...
How to reproduce:1. Open attached project "New Unity Project.zip"2. In Project window, double-click on "Initializer" script3. In Scr... Read more
Allocating too many variables in a method leads to a crash
Steps to reproduce:1. Download and open the attached project2. Add LoadMegaCrash.cs to a a gameobject3. Enter playmode Expected resu... Read more
[HUB] Unable to sign in using HUB on Windows
Unable to sign in using HUB on Windows. It keeps shows the following message "You are currently not connected to a network. Some opt... Read more
[TextureSheetAnimation] Missing sprite references in 19.1 upgrade / some...
Repro steps:1. Open the 15_SpriteTextures scene from the project attached in the comments below.2. Select the particle system in the... Read more
!asset->IsFolderAsset()' error is thrown when building a AssetBundle con...
How to reproduce:1. Open the attached project2. Go to menu bar -> Assets -> select Built AssetBundle3. Go to the Console windo... Read more
[Editor] Preset cant be added to a game object by dragging it from proje...
Steps To Reproduce: 1. Create a new Project.2. Hierarchy > 3D > Cube.3. Create a preset of box collider of the cube.4. Select ... Read more
Probuilder causes IL2CPP builds to fail
Building for IL2CPP fails when the Probuilder package is present. Reproduction Steps:1. Attempt to build the attached project2. Obse... Read more
[Terrain] Painting on overlapped terrains will randomly paint on one or ...
When you select a terrain and try to paint/raise/lower it, the currently selected terrain should get that modification.As it is righ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks