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When Remoting with the editor and Hololens, the background becomes very ...
The background seems to become very dark when remoting with the hololens and the editor. (This issue has been brought to us via Medi... Read more
Searching for scriptable objects in Project window fails after changing ...
Steps to reproduce: 1. Download attached project 2. Reimport ObjectA, ObjectB, ObjectC 3. Type in Project window search bar "t:TestS... Read more
Performance Regression of Sprite.Create when FullRect meshType is used
To reproduce: 1. Open "Reproduction.zip" project 2. Enter "TestScene" scene 3. Open profiler window 4. Enter play mode Expected res... Read more
Layout Group with Content Size Fitter forces UI element's transform to r...
To reproduce: 1. Open user's project attached 2. Enter Play mode Expected: object's transform is not reset every time canvas is reb... Read more
[Camera] "Target Eye" visible when new 2D project is created
"Target Eye" field is visible when starting a new 2D project, this should be hidden unless XR settings are enabled. It disappears wh... Read more
[Timeline] Object's original pivot point is used when changing object's ...
To reproduce: 1. Open my attached project 2. In Hierarchy window, select Cube game object 3. In Timeline window, move the cube's ani... Read more
Editor crashes on quitting
Steps To Reproduce: 1. Launch the editor. 2. Create/Open a project. 3. Go to Unity -> Quit 4. Observe that the editor crashes. Re... Read more
Collab: Downloading projects blocked when cloud project has \Packages\ma...
Some of the project on the QA Project Share org can not be loaded. Repro: - Get accecc to the QA Project Share Org - Try loading up... Read more
[Timeline] Values are not removed on last Scale axis when removing keys ...
To reproduce: 1. Open my attached project 2. In Hierarchy window, select Cube game object, make sure Timeline window is open 3. In I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object