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0
votes
Fixed

[Dialog Image]Custom dialog image does not appear in Windows build when ...

Windows Store Apps

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May 31, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Download and open attached project named "Librario". 2. Press "File->Build Settings" and select "Windows" as ... Read more

6
votes
Won't Fix

Script reference on Prefab in AssetBundle missing when adding/changing n...

Asset Bundles

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Jun 16, 2016

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Version/s: 5.3.5p2

Steps to reproduce: 1. Open attached project 2. Open "Demo" scene 3. Play in editor -- AssetBundlemanager initializes prefab whic... Read more

0
votes
Not Reproducible

Crashed in ApplyMaterialPassWithCache when using custom Fonts

UI

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Jun 21, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Download attached project " BugReport.zip " and open in Unity. 2) Observe crash. If you wasn't able to crash... Read more

0
votes
Fixed

[tvOS] Setting UnityEngine.Apple.TV.Remote.allowRemoteRotation in Awake ...

tvOS

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Jun 18, 2016

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Version/s: 5.3.5p4

Steps to reproduce: 1. Open attached project (tvos_rotation.zip) 2. Switch to tvOS 3. Open and build 'Test' scene 4. Build and run ... Read more

0
votes
Fixed

[Android] App crashes when rotating device

Android

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Jun 21, 2016

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Version/s: 5.4.0b23

To reproduce: 1) Create new project 2) Build and run on Android 3) Rotate device 4) App crashes DUT: Samsung Galaxy S7 (Adreno 530)... Read more

0
votes
Won't Fix

GetKey returns false in the first frame when new scene is loaded

Input

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Jun 20, 2016

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Version/s: 5.4.0b13

Steps to reproduce: 1. Open attached project 2. Open "" scene 3. Play in editor and hold 'Space' button on keyboard 4. Observe conso... Read more

0
votes
Fixed

[WSA] UWP platform memory leak on empty project

Windows Store Apps

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Jun 15, 2016

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Version/s: 5.3.5p1

Reproduced on 5.3.5f1, 5.3.5p5, 5.4.0b23. Not reproducible on 5.3.4f1. Repro steps: 1. create an empty project. 2. build to WSA Un... Read more

0
votes
Duplicate

SSL Web Requests crash standalone builds on hardware with specific netwo...

WebRequest

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Jun 17, 2016

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Version/s: 5.4.0b21

Prerequisites: A machine with Atheros AR8151 PCI-E Gigabit Ethernet Controller or Intel(R) 82578DM Gigabit Network Connection adapt... Read more

0
votes
Fixed

[Terrain/RealtimeGI] Realtime GI Create Geometry for Multiple Terrain Co...

Progressive Lightmapper

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Mar 12, 2015

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Version/s: 5.0.0f3

When realtime GI is enabled for a scene including more than one terrain objects the following errors are printed to console multiple... Read more

0
votes
By Design

Deactivating gameObjects during Start or Awake stops other components fr...

Scripting

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Jun 05, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open the attached project 2. Open Reproduction scene 3. GameObject "DeactivateOnAwake" has two instances of the... Read more

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