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0
votes
Fixed

External: [WebGL] BlendOp Add, Max not working in Microsoft Edge

WebGL

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Jun 17, 2016

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Version/s: 5.3.4f1

To reproduce: 1. Open attached project 2. Build and run project on Microsoft Edge 3. Observe that BlendOp Add, Max when used in Micr... Read more

0
votes
By Design

[iOS] Debug build using Google Snappy package crashes with IL2CPP

IL2CPP

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Jun 20, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Open the attached project. 2) In Build Settings, select 'Debug' under 'Run in Xcode as' (Important!). 3) Buil... Read more

0
votes
By Design

Crash in certain situations using Graphics.DrawMesh at runtime in Shader...

OpenGL

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Jun 14, 2016

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Version/s: 5.4.0b21

Steps to reproduce -------------------------------- 1) Open project "CrashRepro" 2) Select platform that you are going to deploy to ... Read more

0
votes
Fixed

[Shaders] Transparent shader writes into DepthNormals texture, because m...

Shaders

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Jun 18, 2016

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Version/s: 5.4.0b21

Reproduction steps("video" attached): 1. Open attached project. 2. Select "Assets/Art/Transparent_Writes_Normals.mat". 3. Notice it ... Read more

0
votes
Duplicate

Unremovable entry from the internal array in the material using Debug mode

Graphics - General

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Jun 20, 2016

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Version/s: 5.4.0b22

Reproduction steps(GIF attached): 1. Open attached project. 2. Select "Assets/Art/Transparent_Writes_Normals.mat". 3. Change to Debu... Read more

0
votes
By Design

Game Window and Scene Window Compute Screen-space Differently

Shaders

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Jun 19, 2016

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Version/s: 5.3.2f1

How to reproduce: 1. Open the attached project and run the game in the Editor. 2. Click "Level Editor", choose Boss.xml and press ... Read more

0
votes
By Design

Shaders lost from standard water asset

Shaders

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Jun 17, 2016

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Version/s: 5.3.5p4

Steps to reproduce: 1) Download attached project "New Unity Project2.zip" and open in Unity 5.3.x version. 2) In Project tab, click... Read more

0
votes
Won't Fix

SpeedTree trunks lose hue randomly

Speedtree Integration

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Jun 20, 2016

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Version/s: 5.4.0b21

Reproduction steps: 1. Open attached project 2. Open scene "trunk_hue_bug" 3. Move camera and look at tree trunk - the hue of it cha... Read more

0
votes
Won't Fix

Unity Freezes while recompiling the script

Mono

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Apr 06, 2016

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Version/s: 5.3.4p1

To reproduce the issue follow the steps: 1. Go to Windows tab and open REX extension 2. Play scene 3. Write any expression into REX ... Read more

1
votes
Fixed

Error when instantiating a prefab from an asset bundle that contains scr...

Asset Loading

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Jun 07, 2016

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Version/s: 5.3.4p6

Repro steps: -------------------------- 1) Open project "UnloadMultiplatformTest" 2) Set build target to the one you will test (repr... Read more

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