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Votes

0

Found in

5.4.0b21

Issue ID

805655

Regression

No

Crash in certain situations using Graphics.DrawMesh at runtime in Shader::GetActiveSubShaderIndex() const

OpenGL

-

Steps to reproduce
--------------------------------
1) Open project "CrashRepro"
2) Select platform that you are going to deploy to (reproduced with OSX, Android, Windows)
3) Select DBeam/Build/AssetBundles/Rebuild/Raw(HD)
4) Select DBeam/Build/AssetBundles/Copy to Streaming Assets
5) Build and run
6) Scroll around the city with the mouse for a few seconds
--- Takes about 10 seconds until the build crashes

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