Search Issue Tracker
By Design
Votes
0
Found in
5.3.5f1
Issue ID
807107
Regression
No
[iOS] Debug build using Google Snappy package crashes with IL2CPP
Steps to reproduce:
1) Open the attached project.
2) In Build Settings, select 'Debug' under 'Run in Xcode as' (Important!).
3) Build the project for iOS.
4) Deploy to a device via Xcode.
5) Open the app.
- The app crashes during initial startup in 'Bulk_snappy.net_0.cpp' with code EXC_BAD_ACCESS. This does not happen when the building a release build. The issue doesn't occur when the scripting backend is set to Mono2x.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment