Search Issue Tracker

0
votes
By Design

Packer.GetTexturesForAtlas returned textures are not readable

2D

-

Jun 30, 2015

-

Version/s: 5.1.1p2

How to reproduce: 1. Open attached project2. Open scene Scenes/Repro.unity3. Play the scene- Note the error in the console: Texture ... Read more

0
votes
Fixed

[Asset Import] Timestamps and assets maps out of sync and crashing afte...

Asset Import

-

Jun 30, 2015

-

Version/s: 5.1.0p1

Reproduction steps:1. Open the attached project2. Open the Assets folder in File Explorer/cmd/bash3. Rename folder a to b and a.meta... Read more

0
votes
Fixed

[AssetBundles] Bundle build hash check does not take subplatform / Graph...

Asset Loading

-

Jul 02, 2015

-

Version/s:

When building asset bundles, Unity checks if they need to be rebuilt. But it seems that it does not take active build subtarget (e.g... Read more

0
votes
Fixed

[InputManager] Positive/Negative button's tooltips are inverted

Input

-

Jul 01, 2015

-

Version/s: 5.1.1f1

Steps to reproduce:1. Open a project2. Edit -> Project Settings -> Input3. Hover mouse over any Negative Button field label in... Read more

0
votes
Duplicate

[ PropertyDrawer ] Custom foldout on one element of an array affects eve...

IMGUI

-

Jul 02, 2015

-

Version/s: 5.2.0b1

Reproduction steps: 1. Open attached project2. Open scene "Test"3. Select GameObject "Demo"4. In the Inspector find "Test Array"5. T... Read more

0
votes
Fixed

uGUI stops working after using Stylus on Note4

UI

-

May 25, 2015

-

Version/s: 5.0.2f1

UI Components built with the new UI do not respond to the touched of fingers after using stylus. They do respond before using stylus. Read more

0
votes
Fixed

[ColorPicker] Color in the preview is way darker than it actually is in ...

Graphics - General

-

Jun 29, 2015

-

Version/s: 5.1.0f3

Steps to reproduce: 1. Create new Unity project2. Set the Color Space to linear (Edit/Player Settings/Other Settings/Color Space)3. ... Read more

0
votes
By Design

[NetworkTransport][Receive] Sending larger buffer than clients buffer ca...

Networking

-

Jul 02, 2015

-

Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project2. Open "scenes/main"3. Run "main" scene in unity and press "Start client"4. Build and r... Read more

0
votes
Fixed

[Auto][LoadLevelAdditive] LoadLevelAdditive loads baked lighting as (no ...

Global Illumination

-

Jul 02, 2015

-

Version/s: 5.2.0b1

To reproduce:1. Open attached project2. Open scene GenerateStuff3. Press space - It will load additively random set of levels 1 and ... Read more

0
votes
Not Reproducible

(KERNELBASE) RaiseException crash on play

Asset Import

-

Jun 21, 2015

-

Version/s: 5.1.0f3

1) Open my attached project2) Press play Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.