Search Issue Tracker
Fixed in 5.3.7
Votes
0
Found in
5.1.0f3
Issue ID
708582
Regression
No
[ColorPicker] Color in the preview is way darker than it actually is in Linear color space
Steps to reproduce:
1. Create new Unity project
2. Set the Color Space to linear (Edit/Player Settings/Other Settings/Color Space)
3. Create a new material
4. Select the material and click on the albedo color box to open color picker
5. Select the 'Pipette'
6. Compare the color under the mouse cursor and in the color picker preview window, notice it is way darker in the prewiev window (See the attached screenshot)
Note: This issue is not reproducible in Gamma color space.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The broken Prefab Variant Variant GameObject remains when its parent Variant is recreated
- NullReferenceException error is thrown when pinging the "Initial Scene" in the Play Mode Scenarios window
- "MaxRpcAgeFrames" NetCode RPC warning is logged when entering Play Mode in the Multiplayer FPS template
- "BatchRendererGroup.OnPerformCulling" is not called during Scene view picking when "HandleUtility.PickGameObject" is passed a non-empty filter
- Crash on RemovedMaskedCurve when opening a project with specific animations
Add comment