Search Issue Tracker
[Regression] Attempting to enter 'F' (Capital f) into input field result...
Steps to reproduce: 1. Open QA attached project 2. Open 'Test' scene 3. Select 'Main Camera' where a script with 'public string' fie... Read more
[Sprite Shape] Crash on changing bevel cutoff property in Edit Spline to...
Crash on changing properties in Edit Spline toggle Steps to Repro: 1. Open attached project > hierarchy > right click 2. 2D Object... Read more
Profiler is not profiling when attached to running Standalone build
To reproduce: 1. Open any project, set Profiler to Record mode 2. Build and Run the project in Standalone 3. While built project is ... Read more
Symbols are not uploaded to Performance Reporting service for Windows IL...
When building a project for Windows with the IL2CPP backend, symbols for GameAssembly.dll are not uploaded to the Performance Report... Read more
Plugins not copied to the Standalone Plugin folder when they are marked ...
Steps to reproduce: 1. Create new Unity project 1. Import attached "dummy.dll" file for Windows or "MacURI.bundle" file for MacOS 2... Read more
[WindowsMR][Emulation] - Trunk - Windows MR SDK is failing to Initialize...
When using simulation on the first fresh run of a project the Windows Mixed Reality SDK will fail to initialize because the HoloLens... Read more
Two particle effect draw calls do not batch together
Repro steps: 1. Run scene in attached ParticleBatching.zip 2. After a few seconds click Enable in the Frame Debugger 3. In the Tran... Read more
The Editor is failing to check the CacheServer when increasing AssetPost...
How to reproduce: 1. Download attached project (Ensure that CacheServer is enabled in the editor, I have reproduced using Local Mode... Read more
TextureImporter.streamingMipmapsPriority always returns 1
Reproduction steps: 1. Open attached project "BugReport_TextureImporter_StreamingMipmapsPriority.zip"; 2. Select Assets/Streaming_3;... Read more
Calling Transform.SetParents resets localPosition of the UI GameObject
Reproduction steps: 1. Open the attached project "UIBugRepro.zip"; 2. Open the repo.unity scene; 3. Enter a play mode; Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.