Search Issue Tracker

0
votes
Fixed

modifications.empty error is thrown when instantiating a prefab that con...

Themes

-

Mar 02, 2018

-

Version/s: 2017.2.0f3

How to reproduce: 1. Open given Unity project 2. Drag the prefab "Prefab" into the scene 3. Error is thrown Expected result: When p... Read more

0
votes
Fixed

Surface Shader compile fails if Input Struct has a field with the same n...

Shaders

-

Mar 05, 2018

-

Version/s: 2018.1.0a1, 2018.1.0b5

To reproduce: 1. Open attached project; 2. Select the Shader "TestSurfaceShader"; 3. Notice the compilation error in the Inspector. ... Read more

1
votes
By Design

LineRenderer is not showing when it is drawn parallel to X or Y Local ax...

Visual Effects - Legacy

-

Mar 07, 2018

-

Version/s: 2017.3.1f1

How to reproduce: 1. Open user's attached project ("LineRendererBug.zip") 2. Open Scene called "LineRendererBug" 3. Press play and ... Read more

0
votes
Fixed

[Windows] Editor fails to generate VS solution when icon or configuratio...

Windows

-

Oct 25, 2017

-

Version/s:

Setting icon or Configuration Dialog Banner in Player Settings cause VS solution generation fail to build. It happens for both defau... Read more

0
votes
Fixed

[Windows] Build fail when generate solution with image assigned to Appli...

Windows

-

Oct 25, 2017

-

Version/s:

Assigning image for the Application Config Dialog Banner causes crash when build solution in Windows. Repro: 1. Open attached proje... Read more

0
votes
Fixed

Preset content for AudioImporter contains unecessary data

Themes

-

Jan 18, 2018

-

Version/s: 2018.1.0b3

AudioImporter preset contains data for the audio curve which increase the size of the file and slow down the editor when we create a... Read more

1
votes
Fixed

[Asset Bundle] Variant bundles built via a build map show an error and h...

Asset Bundles

-

Feb 22, 2018

-

Version/s: 2017.3.1p1

Reproduction steps: 1. Download "BundleVariant.zip" project and open in Unity 2. Press Repro -> Build Bundles (Manual) 3. Enter Pla... Read more

0
votes
Fixed

[IL2CPP] At runtime, assigning sprite to m_Sprites[] on RuleTile produce...

Mobile

-

Mar 02, 2018

-

Version/s: 2017.2.0f3

The User wrote code that assigns a new Sprite to the m_Sprites[] of each Rule on a RuleTile. The purpose is to dynamically skin a Ti... Read more

0
votes
Fixed

[2018.] Texture looks different in gamma and linear color spaces, when u...

Graphics - General

-

Mar 06, 2018

-

Version/s: 2018.1.0a1, 2018.1.0b5

To reproduce: 1. Open project, scene 2. Open player settings 3. Switch between Linear and Gamma color spaces Expected vs actual: pl... Read more

0
votes
By Design

Shader's "min" method leads to shader compilation failure on Tegra 3

Mobile

-

Mar 06, 2018

-

Version/s: 2017.3.1p1

Steps to reproduce: 1. Open user attached project 2. Deploy to device 3. Inspect logcat Expected behaviour: Shader compiles correct... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.