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0
votes
Fixed

RaycastHit.TextureCoord returns incorrect values if object has a negativ...

Physics

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Mar 04, 2018

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Open attached "QuadTextureCoord.zip" Unity project 2. Open "Main" scene 3. Enter Play mode 4. Observe Console... Read more

0
votes
Won't Fix

Preview Prefab does not update when changing Mesh

Scene Management

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Mar 05, 2018

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Version/s: 2018.1.0b10

Preview Prefab does not get updated when changing Mesh Repro: 1. Sellect Cube prefab in project window. 2. Change in Inspector win... Read more

0
votes
Duplicate

[Perforce]The API updater does not check out files

Version Control

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Nov 30, 2017

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Version/s: 2017.2.0b8

Steps to reproduce: 1. Open user attached project "kartb.zip" on older Unity version 2. Upload it to local Perforce server and make ... Read more

0
votes
Won't Fix

[Intel HD 520] Texture glitching when Camera is clipping object

Graphics - General

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Jan 25, 2018

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Version/s: 2017.1.3f1

Steps to reproduce: 1. Open attached project (OC link) 2. Load Scene Scene_Experimental 1 3. Enter Play mode Expected result: no gl... Read more

0
votes
Fixed

InvalidOperationException while using DidReloadScripts in Generic Class ...

Scripting

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Feb 10, 2018

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Version/s: 2018.1.0b1, 2018.1.0b6

Reproduction steps: 1. Download project "InvalidOperation" and open in Unity 2. Select scene "ModularShip" 3. Enter Play mode 4. Ob... Read more

0
votes
By Design

META files are not updating the maxTextureSize of not installed platforms

Asset - Importers

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Feb 26, 2018

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Version/s: 2017.3.1p1

To reproduce: 1. On one machine have only Android support installed and on another one have only iOS support installed 2. Create a n... Read more

0
votes
Won't Fix

Some Command Buffers are not rendered in the Frame Debugger right after ...

Camera

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Feb 27, 2018

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Version/s: 2017.1.0f3

How to reproduce: 1. Open attached Unity project "WetSurfaceDecals" 2. Select WetDecals --> Decal1 in the Hierarchy window 3. If the... Read more

0
votes
Fixed

Detailed memory snapshot doesn't produce output when memory is being flo...

Profiling

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Feb 28, 2018

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Version/s: 2017.3.0a5, 2018.1.0b9

To reproduce: 1. Open project attached 2. Make sure Memory Profiler is set to Detailed 3. Build and Run with Memory Profiler attache... Read more

0
votes
Fixed

[iOS] Converting texture from ASTC format to RGBA32 drops quality when u...

Graphics - General

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Mar 01, 2018

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Version/s: 2017.1.2f1cc85bf

How to reproduce: 1. Open user's project 2. Open scene "scene" 3. Go to build settings and switch platform to iOS. 4. Play the scene... Read more

3
votes
Fixed

Android build crashes when loading many small assets with Resources.Load...

Mobile

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Mar 01, 2018

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Version/s: 2017.3.0p4, 2017.3.0b1

Steps to reproduce: 1. Open user attached project 2. Build an apk 3. Using node js script provided by QA deploy the apk to the devic... Read more

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