Search Issue Tracker

Fixed in 2018.3

Fixed in 2018.2

Votes

0

Found in

2017.3.0f3

Issue ID

1009394

Regression

No

RaycastHit.TextureCoord returns incorrect values if object has a negative scale

Physics

-

Steps to reproduce:
1. Open attached "QuadTextureCoord.zip" Unity project
2. Open "Main" scene
3. Enter Play mode
4. Observe Console log

Expected results:
RaycastHit.TextureCoord returns (0.5, 0.5) when the ray hits in the center of the Quad
Actual results:
RaycastHit.TextureCoord returns (0.5, 1.0) when the ray hits in the center of the Quad

Reproduced in: 2018.2.0a3, 2018.1.0b10, 2017.3.1p3, 2017.2.2f1, 2017.1.3p2, 2017.1.0a1

Note: Issue happens when either X or Y scale is negative

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.