Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.3f1
Issue ID
992035
Regression
No
[Intel HD 520] Texture glitching when Camera is clipping object
Steps to reproduce:
1. Open attached project (OC link)
2. Load Scene Scene_Experimental 1
3. Enter Play mode
Expected result: no glitching
Actual result: texture glitches (gif attached)
Reproduced with: 5.6.4f1, 2017.1.1f1, 2017.3.0f3, 2018.1.0b7, 2018.2.0a3
Note: this problem does not appear in a built project
Note2: The project contains some scripts not supported by 5.6 but the issue can be seen by resizing the Game Window without entering Play mode
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
Add comment