Search Issue Tracker
in OnDestoy(), transform.position returns local position if an object is...
Steps to reproduce:1. Open user attached project ("RoadBuilder")2. Create a cube and make it child of the terrain3. Add attached scr... Read more
Coroutines stop working if you create a GameObject in the runtime, set i...
To reproduce: 1. Open the project, attached by user (CoroutineBug.zip)2. Open "scene" scene if not open3. Press Play4. Observe text ... Read more
Editor crashes at physx::Gu::SinglePersistentContactManifold::reduceBatc...
Steps to reproduce:1. Download 904493_repro.zip2. Open "Main" scene3. Enter play mode Results: Unity crashes on entering play mode i... Read more
[iOS] UI::PointInRectangle() tests spend a long time in UnityDisplayMana...
UI::PointInRectangle() takes up a large amount of CPU time when UI elements are touched. Steps to reproduce:1) Open the attached pro... Read more
[WebGL] Game fails when a web request returns non-200 response, and erro...
Steps to reproduce:1. Open attached project "WebGL.zip"2. Make sure that Player settings > Publishing settings > Enable except... Read more
Playmaker package doesn't work after importing
Steps to reproduce : - create a new project- import the Playmaker package https://www.assetstore.unity3d.com/en/#!/content/368- try ... Read more
Projector Shader Mask doesn't work with Deferred rendering path
To reproduce: 1. Open the project, attached by user2. Open "1" scene if not open3. Open Game tab4. Observe black hole on the right5.... Read more
Updating a 5.4.x - 5.5.x project to 5.6.x and above changes the "Seriali...
Repro steps: 1. Open attached project (Using 5.4.x - 5.5.x)2. Look at the gradient values on the "Cube" prefab in the "Project" wind... Read more
Running editor in batchmode with -logFile parameter and no address does ...
Steps to reproduce:1. Download and extract the project attached2. Open Command Prompt3. Run Unity.exe with these command line argume... Read more
[WSA] System.TypeInitializationException is thrown when deploying an APP...
Steps to reproduce:1. Open the attached project (kartb.zip)2. Switch platform to Windows Store4. Build for WSA 8.1 SDK, Target devic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning