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UI Dropdown list does not render if the Canvas is disabled and enabled a...
To reproduce: 1. In a new project, create Canvas2. Press Play3. Disable Canvas4. Enable Canvas5. Create Dropdown6. Click on Dropdown... Read more
VR does not render if a renderTexture whose format is set to RGB565 is c...
Steps to reproduce:1. Download and open the attached project2. Attempt to enter playmode Expected result: everything as usualActual ... Read more
Bloom not working with HDR and bloom threshold at >1
Reproduction steps:1. Open the attached project on Unity 5.6.0b4 or newer2. Open the only scene3. Open Game tab4. See that there is ... Read more
Font Size on a Import Settings doesn't resize text when the font Charact...
To reproduce: 1. Download attached project "896661.zip" and open it in Unity2. Open "Title" scene3. Select "Game" view4. In Project ... Read more
[HoloLens] Editor crashes when doing the bloom gesture during Holographi...
Steps to reproduce:1. Open any Unity project or create a new one2. Switch platform to WSA and enable virtual reality support in the ... Read more
Quad shadows are being cast wrongly with enabled lightmap static when pr...
To reproduce:1. Unzip and open users attached project.2. Open LighmapArtifact scene3. Wait till baking is finished Expected: Quads s... Read more
On pressing Collab/Members, Services windows remains in focus
Happens either on mac OS 10.12.3.(16D32) or Window 10 Pro 64-bit (10.0, Build 14393). Originally found in:Version 5.6.0b4 (ba7e92b3a... Read more
Using PackTextures padding invokes artifacts
To reproduce: 1. Open Unity2. Open attached project3. Open "test" scene Expected result: In "Scene" window you will see shapes and a... Read more
[Daydream | Editor] PlayerSettings.DaydreamIcon calls in editor script e...
1) Download the attached project2) Open the BuildEditor window by navigating to the top Toolbar then pressing Build > BuildEditor... Read more
New objects are not added to scene after update when old object has merg...
To reproduce:1. Set up a project with Collaborate and two developers2. Developer 1 creates a cube and pushes the change3. Developer ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS