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Unnamed asset can be created in Linux Editor
To reproduce:1) Create a new project2) Right-click in project view and create something (tested with C# script)3) Ctrl+Z so that tex... Read more
Scripts can have names starting with a number
To reproduce:1) Create a new project2) Right-click in project and create a C# Script3) Name it with a number at the start of the nam... Read more
The time of exit from Play mode increased several times when using newer...
How to reproduce:1. Open attached "playmode.zip" project2. Click Play mode button to go into Play Mode3. Click Play mode button to g... Read more
Serialization of Vector3 using serialization surrogate does not work whe...
Reproduction steps:1. Open the attached project2. Open the Test Runner window3. Run "TestSerialization" script Expected: Test comple... Read more
DrawDefaultInspector() displays enums differently from EditorGUILayout.E...
How to reproduce:1. Open attached project "case_1115381-DrawDefaultInspectorEnumPopup_1" and scene "EnumTest"2. Select the "EnumTest... Read more
"Original Prefab" and "Replace Base" loose information about prefabs tha...
Scenario1:1. Add GameObject and child to it2. Convert child to prefab3. Convert parent to prefab4. Drag parent to Project Browser an... Read more
Incorrect camera's Viewport rendering when Viewport is not fullscreen an...
Reproduction steps:1. Open the attached project2. Open the "ppsv2test" scene3. Open Game window4. Change Main Camera's viewport rect... Read more
When "Control Activation Post Playback" is set to "Active", object doesn...
Reproduction steps: 1. Open "TimelineBug.zip" project and "SampleScene" scene2. Open the Timeline window3. Select "Cube" in the Hier... Read more
[macOS] Editor tabs get hidden and are immovable to multiple desktops wh...
How to reproduce:1. Create a new Unity project2. Undock one of the Editor tabs3. Make sure Unity is focused and Press F3 Expected re... Read more
[Editor] Unity Crashes on deleting assets from explorer/finder while the...
Unity crashes on deleting files after creating meta files but before the scripts compile Steps to reproduce:1. Open Hub/Unity Launch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes