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Shader compiler: internal error. Precision issues
To reproduce: 1. Open attached project 2. Select the UI-Default shader from the project window 3. Select gles3 as the compilation t... Read more
[iOS] IL2CPP generates a conflicting types error
Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Deploy to a device via Xcode. 4) Launch the app. The build f... Read more
Unit tests of a Fixed point math library cause a hard crash
Test Atan2 inside Fix16Test make Unity crash using "Editor Tests Runner". - Steps to reproduce -- Using the project attached, go t... Read more
Editor freezes when changing Reference Pixels Per Unit value
To reproduce: 1. Add Image 2. Change type to Tiled 3. Set Canvas Sort Order to 5 4. Set Reference Pixels Per Unit to 200 5. Editor... Read more
[UNET][Standalone] Inconsistent load order of networked objects in Edito...
Steps to reproduce: 1. open attached project '805873_54.zip' 2. build and play 3. host and join local host (using editor and standal... Read more
Initializing global MonoBehaviour using new keyword causes Unity to crash
Reproduction steps: 1. Open user attached project "Main" scene. Notice Unity is crashing 2. Comment Line 14 in CloudGen.cs script ... Read more
Changing rectangle parameters crashes unity
Steps to reproduce: 1. Run attached project. 2. Press "c" button. --- It should freeze. 3. Open "Capture" script and change 19th lin... Read more
Crash on working with scriptable object
Steps to reproduce: 1. Open attached project. 2. Open scene named "Test". 3. In the "Hierarchy" window select "Main Camera". 4. in t... Read more
JsonUtility.ToJson serializes values incorrectly
Steps to reproduce: 1) Open the latest attached project. 2) Open scene 'TestScene'. 3) Press play. The Test.cs script is used to co... Read more
ball with PhysicsMaterial2D.bounciness = 1 bounces higher with each bounce
Steps to reproduce: 1. Open attached project "bouncetest.zip" 2. Open "bounce_scene" scene 3. Run the scene 4. Notice how "ball" bou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects