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0
votes
Won't Fix

Render buffer is not cleared when changing scenes in standalone build wh...

Deployment Management

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May 25, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project2. Build to Standalone and run3. Press the 'Load Second Scene' button- Note how the button... Read more

3
votes
By Design

No way to NOT use an offline scene in NetworkManager

Networking

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Jun 01, 2015

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Version/s:

There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more

1
votes
By Design

UnityEngine.Ping not available on Windows Phone

WP8.1

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May 31, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Run Elevator/Build/Build Windows Phone from the application menu3. Notice error in console Read more

0
votes
Fixed

Per-platform default quality settings gets lost when we exit Unity edito...

Editor - Other

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Jun 01, 2015

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Version/s: 5.0.2p2

To reproduce:1.Create new project.2.Check quality settings.3.Play any scene in project.4.Close Unity Editor.5.Open project again and... Read more

0
votes
By Design

[Textures] Clamped texture bleeds all over the mesh if material's textur...

Shaders

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May 23, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project2. Open scene bugreport.unity- Scene contains two characters: one has a texture that has a... Read more

0
votes
Postponed

[Mecanim] Transitions become unselectable in the far sides of Animator w...

Animation

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Jun 01, 2015

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Version/s: 5.0.2f1

Repro steps:1) Create/open a new project2) Create Animator Controller and open it to see Animator window3) Create a new state and ma... Read more

0
votes
Fixed

"The digital signature is not valid" when using a custom icon in Windows

Deployment Management

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Jun 02, 2015

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Version/s: 5.0.1p3

Repro steps:1) Open a new project2) Build it with default settings for Windows3) Find the .exe file4) Right click it -> Propertie... Read more

1
votes
Fixed

[UnityEditor] Undo.DestroyObjectImmediate() crashes editor if passed null

Editor - Other

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Jun 02, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project2. Open "Editor/HardCrash" script3. Notice Undo.DestroyObjectImmediate(null)4. In Unity,... Read more

0
votes
Fixed

[AnimationEvents] Animation events show wrong function name when gathere...

Animation Window

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Mar 22, 2015

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Version/s: 5.0.0f4

How to reproduce:1. Create a new project2. Create an animation with 2 animation events on the same frame. Make sure they have differ... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more