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2
votes
By Design

Keywords _ADDITIONAL_LIGHT_SHADOWS and _SHADOWS_SOFT get turned off in b...

Package: Shader Graph

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Sep 30, 2019

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Version/s: 7.1.2 release

Repro steps:1. Download example project2. Open Samplescene3. Press play and take a look at what the scene looks like4. Build the pro... Read more

0
votes
By Design

Timeline Asset is selected after File New

Package: Timeline

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Jan 07, 2020

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Version/s: 1.0.0

The Timeline Asset is selected and displayed in the Timeline window after a File > New operation.This is not only wrong, but very... Read more

0
votes
Fixed

[Backport] Canvas Group Component's "Block Raycasts" and "Interactable" ...

uGUI

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May 24, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1, 2022.1.1f1

Reproduction steps:1. Open the attached project2. Enter Play Mode3. Observe button behavior4. Select "Canvas" GameObject in the Hier... Read more

0
votes
Fixed

Package Manager keeps refreshing packages for a very long time when it i...

Packman

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Feb 07, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a22

How to reproduce:1. Create and open a new project2. Open Package Manager3. Observe the loading time until you can access the top bar... Read more

0
votes
Fixed

DXR Crash when disabling all code generated meshes in acceleration struc...

Graphics - General

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Mar 18, 2020

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Version/s: 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1228755"2. Open & Run SampleScene3. Select both New Game Object object... Read more

0
votes
Won't Fix

URP Simple Lit shader does not bind lightmaps correctly

Progressive Lightmapper

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Oct 24, 2022

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Version/s: 2023.1.0b7, 2023.2.0a8

Steps to reproduce: Download Adventure - Sample Game project (pull LightBaker branch) Open Market-Nighttime scene Make sure that Dou... Read more

0
votes
Won't Fix

Materials with particle shaders are not working (in magenta) when scene ...

Asset and Scene Management

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Sep 30, 2016

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Version/s: 5.4.0f3

Reproduction steps:1) Open "836911_assetBundles.zip" project2) Open "MeleeWeaponTrail/Example/Scenes/Example.unity" scene3) Build as... Read more

0
votes
Won't Fix

Editor crashes on RenderBufferManager when generating procedural worlds

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Apr 21, 2023

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Version/s: 2021.3.23f1

Reproduction steps:1. Open project “GaiaTest”2. Go to “Window\Procedural Worlds\Gaia\Show Gaia Manager”3. Select “1. Terrains”, choo... Read more

0
votes
Fixed

[Backport] URP SimpleLit shader does not render with GPU instancing enabled

Universal RP

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May 27, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1, 2022.1.1f1

How to reproduce:1. Open the attached project (SimpleLitBroken.zip)2. Open the "Repro" scene3. Note which cubes are rendered and whi... Read more

4
votes
Fixed

"Shader not supported on this GPU" error is thrown when stripping a Shad...

Shader System

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Jan 13, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "UsePassStripping" project2. Build and Run the "SampleScene" Scene3. Observe the Cubes ... Read more

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